As it stands, the "Average Game Statistics" are COMPLETELY WORTHLESS. Why? Because it mixes EM and NM games. It doesnt take a genius to realize that the xp gained etc is drastically diff.
My suggestion is to completely dump the avg game stats section and instead implement a separate NM-EM stats for Win, Loss, K:A, and PSR. I'm sure I'm forgetting something but those are the basic important ones...maybe avg CK/CD as well
The point is at the moment Avg Game Stats are not only useless, they are meaningless. At the *very* least it is necessary to separate them to give them meaning.
I voted yes... but what about other types of games. Your average kills/deaths/ck/cd etc will be different for 3v3s than 5v5s even if both are NM, so what are you going to do about that? Ignore it? Or make a new category for 1v1 nm, 2v2 nm, 3v3 nm, 4v4 nm, 5v5 nm and then again for em?
Najda: your point is valid, however there should be some point where we draw the line. The difference between EM and NM is significant on the long running stats. The differences in a 3v3 vs a 5v5 are not. Also, afaik, the game "officially" is 5v5 only; other modes are sort of play-at-your-risk...so it wouldn't necessarily need to split them (whereas EM and NM are both "official")
I am not overly concerned about WHAT stats are there, as long as they are meaningful. The simply ratio of your EM-NM games will affect (combined) stats such as "average xp/min". However, the point of this stat is to measure your xp/min (and not be changed by other factors like ur EM %). My argument is that by lumping them together, the meaning of these stats is destroyed because outside factors begin to affect their values significantly.