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Thread: Swiftblade and swift slashes

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  1. #1
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    Swiftblade and swift slashes

    I have a few questions about swift slashes, I did a forum search but I could not find the answer.

    You can score extra auto attacks in between each slash. Does any one know how much attack speed to need for this to occur?

    Will any orb effects be applied through your ultimate? For example if you have a shield breaker would the negative armor be applied to your target? If you have a null fire would you burn mana with each slash?

  2. #2
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    Yes orbs are applied at the first normal slash. I did see someone's calculations for swift slashes... but can't remember where, probably someone will answer that fully.

  3. #3
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    S2 Staff Member S2 Games Staff
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    I heard there was a Mechanics forums that answers all your questions.

    Oh here's the thread by the way, it involves lots of math. Just look at the graphs if attack speed is all you're interested in.

    http://forums.heroesofnewerth.com/sh...ad.php?t=60727

    On the other note, the regular physical attacks made between the Scripted Swift Slashes will have whatever attack modifiers you have applied to them.

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
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    Look for my highlighted text (important information) and grey text (interesting but not required information).

  4. #4


    That's the graph for DotA. I'm fairly certain it's the same.

  5. #5
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    S2 Staff Member S2 Games Staff
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    Quote Originally Posted by knowitall View Post
    That's the graph for DotA. I'm fairly certain it's the same.
    It's similar, but the discrete nature of HoN's frames makes it slightly different.

    See the thread I posted for full details.

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
    -----------------------------


    Tech Support and Customer Support: https://www.heroesofnewerth.com/support/


    Look for my highlighted text (important information) and grey text (interesting but not required information).

  6. #6
    Quote Originally Posted by ElementUser View Post
    It's similar, but the discrete nature of HoN's frames makes it slightly different.

    See the thread I posted for full details.
    Yeah, we posted at the same time so I didn't see yours.

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