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Yes
No
Something like a banlist, but for everyone to see. If you notice that you played with an exceptionally good player, or exceptionally bad player, you would be able to rate them.
A star or number system. Maybe have it remove ratings after a week. That way as they get better or worse(?) people can see what other people think of said player.
You could throw the ability to rate people into the match stats tab or something, and you can only rate people you have played with.
I saw something that seemed almost the same on the page here, but it was only for you personally. I would like to be able to see what other people thought of a player as well. I have played countless games with 1550+ 1650+ people who seemed like they wouldn't be able to find a rune if you did not point it out to them.
Breakdown
People with 50 or fewer games cannot rate people.
Ratings disappear after a set amount of time.(3-14 days?)
You must have played with the person to rate them.
You can only rate your team.
Everyone can see the rating in view stats.
EDIT: Also maybe it could only take the last 20 ratings. Instead of a set amount of time.
Last edited by DeliveryBoy; 03-09-2010 at 08:27 PM.
thumbs up! but I think it can be abused. Espeically with friends.
Take this exmaple:
A flaming nerd rager kid rates you 1/5, while you went 20-0. And his punk friends rate him 5/5 even though he was feeding with 4/18. etc...
Or Somebody KS your and did good but you felt he deservees a 3/5 instead of a 5/5.
etc.....
Then later that emo kid whispers to everybody in your current game to rate you 1/5 in every game to piss you off.
Not a good idea imho.
Even if it would not be abused a lot (which i doubt), im quite sure there would be a lot more people giving bad ratings than good ratings.
I guess that for every game at least 3 out of the 5 people of the loosing team would get 1/5 from someone, while only a really outstanding player of the winning team will get good rating. So the average pub player would always have 1/5
So the rating will have no meaning at all.
edit: this will only happen if you play alone of course. someone who regulary plays with friends will get at least as many 5/5 ratings per game as he has friends. So i guess the rating will have a meaning, it will show how many friends you usually play with.
Last edited by Arvor; 03-10-2010 at 09:40 AM.
There are lots of ways to do this. Personally I like jsut giving a thumbs up or thumbs down rather than a rating out of 5 (i.e. like savage 2's karma system).
The screen comes up at the end of the game (like savage 2) and allows you to optionally pick one player on your team to give a thumbs up or thumbs down to.
To prevent "abuse" you only need 2 rules
1. You can only give a negative vote after having given 5 positives (or 3, or 10, whatever)
2. You cannot vote for people in your clan or on your friends list.
People would then have to SERIOUSLY go out of their way in order to accumulate enough positive ratings to "grief" with random negative ratings.
You could have in-game show your rating for past 30 days, with the website stats showing lifetime rating.
There's already enough pressure coming from psr ratings, kpd and stats in general. It's not rare to see people starting to fight even before the game has started, because someone's kpd is low or what not.
Adding a community based rating system is exploitable, and very unecessary. There is no way to make sure the votes are fair (the definition of fair would need a conversation of it's own here).
If you're really annoyed enough that you'd like to see this happen, I suggest finding some friends to play with, or applying for something like a pub clan so you'll always know who you're playing with.
A bunch of five friends can easilly play that 3-10 games per day, or twice per day, or whatever. Then they can drop 5-10 negative votes on someone, I don't see how that is not griefing.Originally Posted by Aitrus
Also, why is this in the Popular Suggestions? :O
5 friends are going to remove each other from their friends lists, play 3-10 games in a day JUST so they can give out 1 negative each?
I think you'd try this once and realize that considering there is no actual gain from having high or low USR it is not worth 3-10 hours of play just to "grief" someone with 4 negative votes in a single game.
People will grief if its easy, if you make even a minor inconvenience the avg player is not that committed to being a douche that they will waste hours upon hours of time just to be able to do it.
Public ratings is not the answer, personal ratings is.
My thread is already popular (I have no idea how you got here) and it's the only suggestion being viable at the moment.
well, Im not sure about this, and Im wondering, how this got to popular section![]()