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Yes. (I posted why)
No. (I posted why)
Tribute Gauntlet - 5453 (Supportive)
:Insanitarius:Insanitarius(2850) + :RefreshingOrnament:Refreshing Oranment(603) + :MightyBlade:Mighty Blade(1000) + 1000
Once worn by a tribute to the dark gods of the fiery hells of Newerth, it is now enchanted with the power to receive pain from the wielder's environment.
Passives:
+5 armor
+10 damage
+5 to all stats
+10 strength
Sacrifice (active)
Sacrifice: (10 second cooldown)
While this is active:
deals 2% of max HP to self per second (works like Insanitarius)
+15 attack speed
+35 damage
+30 strength
Adds "Sacrificial Aura" at 500 radius
- 6 HP regeneration
- +10 attack speed
- Wielder of gauntlet takes in 35% of the damage received by allied heroes around him (500 radius), Sacrifice is automatically turned off when wielder has below 100 HP left. (damage received is magic, is affected by any type of spell immunity except spell immunity provided by Shrunken Head.)
Last edited by Lexxxy; 03-09-2010 at 05:37 AM.
Define "not enough" is it dead? does it auto de-activate at a low percentage or health value?
Only heroes I see this item working for are ones such as Accursed (ultimate, shield, etc), Armadon (quills) and Electrician (shield). Others would just get ripped to shreds. The passive stats on the item aren't that impressive either for an item that costs 5000.
What damage type does the holder take? Physical/Magic/True?
[comment on my hero!]
i can't think of any hero that can take that much damage except accursed. Maybe if you made it magic damage to user, and had the sacrifice deal more damage over time ... at least then it will have nice synergy with headdress.
My suggestions:
Elixir of Speed
Talisman of Shadows
Care (anti-gank) message for allies
I would take feedback over a yes vote anyday.
I like this. A shaman's would probably be a necessity, but the result would be very useful. T-UP.
not a bad idea but is it possible that the wielder takes dmg for the allies (say polly is hit 100 with no armor, you take an amount of dmg and that amount is subtracted from what polly takes) and just increase the cost a bit? would be interesting...
the price but I'm not sure what you mean by "Wielder of gauntlet takes in 50% of the damage received by allied heroes around him (500 radius)", do you mean the wielder is 1) taking the dmg in place of the ally or 2) is he just taking 50% of the dmg that the ally already took? because if it's the 2nd way I think you should switch it to the first way and bump up the price, otherwise just bump up the price.
probably should be more expensive, I mean think if u were *insert super tanky hero here - let's saybecause of his mana shield* and he get this item with a HotBL, a Behemoth Heart, nome's wisdom, and token of life (yes this is farm-able in
sadly enough)...
I do like what you did there with the 2% max health tho
(maybe bump price to 5503?)