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Thread: Info Panel 1.02.4 (25/03/2010)

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  1. #1
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    Info Panel 1.02.4 (25/03/2010)

    Info Panel 1.02.4
    ____________________________________

    A movable panel with a lot of info about you and your target, you can disable/enable each one individually.

    Code:
    changelog:
    1.02.4
    - updated to latest mod options framework
    
    1.02.1
    - updated the honmod to 0.3.2
    
    1.02
    - updated for movf 1.2
    
    1.01
    - fixed xp/m of target not hiding if you disable it
    
    1.00
    - released



    Links:

    honmod (Dropbox)

    Required:
    Mod Options Framework
    Movable Frames

    For instructions on how to install go to:
    http://forums.heroesofnewerth.com/sh...ad.php?t=25883
    Last edited by Barter; 03-25-2010 at 09:53 PM.

  2. #2
    Yaaaay <3

  3. #3
    thx pal

  4. #4
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    <3 u

    Now make your unitframes from SpecUI (same look) standalone for regular games

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    Damage is the (min+max)/2 ? or what?
    And what is Hatchet Damage?

    Been waiting for this one, thanks.

    EDIT: AS IF I NEVER ASKED!
    Last edited by RSB; 03-06-2010 at 04:31 AM.

  6. #6
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    Hatchet Damage is the amount of damage you deal if you have a Logger's Hatchet. (34% more if you're melee, 14% more if you're ranged).

  7. #7
    Just a heads up, I needed to remove the onevaluate, onresize, and onposition attributes from movf_frame for the next version, as they will cause problems with multi selection.

    I looked through the code and saw that you are using onposition, but I don't see any reason, in this case, that you can't use onset instead.

  8. #8
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    man its awesome

  9. #9
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    Quote Originally Posted by AsiaPingPong View Post
    Just a heads up, I needed to remove the onevaluate, onresize, and onposition attributes from movf_frame for the next version, as they will cause problems with multi selection.

    I looked through the code and saw that you are using onposition, but I don't see any reason, in this case, that you can't use onset instead.
    Yeah I had no internet at the time so I couldn't look at the documentation, so I just kept trying those, onposition didn't do exactly what I wanted though, gonna try onset then.
    EDIT: onset is perfect, thanks :P
    Last edited by Barter; 03-07-2010 at 08:05 AM.

  10. #10

  11. #11
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    can you make the background more transparent >_>

  12. #12
    i just wanted to say "stolen from barter" but lol you are barter xD
    and thx for the hatchet add i used it since ur old mod came out
    great work

  13. #13

  14. #14
    Lol I've been waiting for this to go standalone =)
    And the uh... Unit frames like MaxGhost said.
    Quote Originally Posted by Eccentrikit View Post
    How to use ALT + F4 to RAGE QUIT HoN:
    1) Open Console (Ctrl + F8)
    2) Type in "Bind ALT+F4 Quit"
    -Alternatively, you can use "Disconnect" instead of "Quit" to disconnect from current game.
    3) press ALT + F4 to RAGE QUIT!
    -Note: This will NOT work if you have a chatbox focused. (Escape to unfocus a chatbox)
    **If you have any questions about keybinds in HoN, feel free to ask and I'll try my best to help.

  15. #15
    i somehow have encountered a bug. every time i moved the panel, the next time i restarted HON, it would just reset to its default postion. is it just me or is it something wrong with the setsave not saving
    My PSR Is Too Much L33T


  16. #16
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    Code:
    1.02
    - updated for movf 1.2

  17. #17
    version of 1.02 isnt correct, it autoupdates all the time to 1.02 but still shows v1.01 in modmanager
    is it just a typo or is the download incorrect?
    when using the link in ur first post -> same problem

  18. #18
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    Quote Originally Posted by zunaguli View Post
    version of 1.02 isnt correct, it autoupdates all the time to 1.02 but still shows v1.01 in modmanager
    is it just a typo or is the download incorrect?
    when using the link in ur first post -> same problem
    Oh, fixed, the .honmod didn't upload for some reason (me).

  19. #19
    In the HoN Mod Manager, "View Thread" doesn't point to any specific thread ID.

  20. #20
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    Code:
    1.02.1
    - updated the honmod to 0.3.2

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