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You do not think the game's initial creeps are very small and without grace, the game is so beautiful and detailed, more in the creeps that are of great importance in the game are well crush.
Would not be much better the look of the game, if the creeps from the beginning was like the mega-creeps, especially the mega hellbourne of which are great, because the legion could replace the trees by soldiers. Because in my opinion the mega-creep of hellbourne are much more detailed than the legion, and since it has no detail as trees, would be more legual if soldiers(as footmans of Warcraft 3), and archers are good, more could be better.
I second this - a friend walked in and started making fun of the Hellbourne spellcasters because they look red traffic cones.
Its also weird to imagine your entire fight relying on archers and moving trees instead of savages.
LOL red traffic cones
The only problem I have with the creeps at the start is that they're damn hard to click.
The game would gain much in quality graphics, original creeps are the seedlings, so putting the mega-creeps since the started would be great.
a large pool of equal-strength creeps, and it spawns random kinds for each wave
my name is grigden, and my account was hacked. they changed my name, and iron_pupet was their accomplice. that is my story
My suggestions, please don't view or vote:
The Monopoly Group:Part 1, the Top Hat
The look doesn't interest me very well, but the Creeps could be a bit larger at start, cause an important thing on dota was blocking creeps so you got a better starting position in fights. It is a strategical thing.
With this small interface, it is nearly impossible to block em for a long time.
I agree with you. I'm a little disappointed about the lack of creep blocking. I've yet to try creep pulling and I really hope we can.
I also don't care so much about whether or not the creep are treants or soldiers (for Dota's sake it's nice to see treants, but I really don't care).