Requested by Flibble_ (Thread 77021)
This mod shows the attack range of all alive towers on the map.
You must have vision of the tower for the indicator to work.
Download: honmod (Auto-updateable)
Download: s2z (Mod #120, v0.1.66.1)
Download: honmod (w/o shading)
Download: s2z (Mod #120, w/o shading)
Download: Improved Version, Thanks to BlacRyu.
Made by SephinatorCode:Changelog: 1.4 - Made it a little more transparent. Fixed the legion tower range. The Line is now thinner. There's now a s2z version of the mod without shading. 1.3 - New icon thanks to Moonmage. The mod is now auto-updateable. 1.1 - Made the circle a little larger. 1.0 - Initial Release.
Last edited by Sephinator; 03-29-2010 at 03:47 PM.
Current Project: HoW40K - UI/FX CoderOriginally Posted by IRC
The stealth detection range is the tower's vision range, someone can dig that from the files if they're nice enough.
Honmod link broken :/
edit : fine now ! Nice mod !
Last edited by DdsT; 02-14-2010 at 03:58 PM.
legion_tower.entity and hellbourne_tower.entity
So actually it's not the same.Code:attackrange="700" aggrorange="700" sightrangeday="1900" sightrangenight="800" revealrange="900"
Tech Support and Customer Support: https://www.heroesofnewerth.com/support/
Look for my highlighted text (important information) and grey text (interesting but not required information).
IMO, you should make an option that shows only range of the closest tower to your hero(the closest friendly tower and enemy tower) and another one that shows only the closest enemy's tower range(completely disables the mod on friendly towers). Also, if it's possible, make another option to change the range indicator's opacity/color.
Last edited by Huy; 02-14-2010 at 05:01 PM.
I prefer this more subtle version. It's pretty useful if you want to surprise someone with stun near tower early game now that you know it's exact range
Can you add an other slightly different colored circle for their reveal range? :>
Any fool can criticize, condemn and complain.
And... most fools do.
another idea, if you can somehow combine this mod with the tower deny mod, with an ability to make a sound and map notification when a tower needs to be guarded/denyd' or an enemy tower not nessisarily deniable but you can push and destroy. 20% tower hp or something like that.
combine 2 mods for one super tower mod, sounds like dream world
Tested it, and the vision range really isn't that much farther than the attack range, due to the fact that the true attack range also takes into account the radius of the building.
Here's what it looks like:
Here's the s2z: http://www.mediafire.com/?liht0mwmwnt
The legion tower indicators are very slightly off, too lazy to re-upload.
Last edited by BlacRyu; 02-14-2010 at 10:02 PM.
<3 the random partyzephyr.