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Thread: Observer Join-In

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  1. #1

    Observer Join-In

    Observer Join-in


    Reasoning

    Have you ever been stuck waiting for a friend that was in a game to finish and not have the time to join a new game and finish when they do? Have you ever wanted to see how your clan's inhouse is going because they started before you were logged on? This would be able to fix your boredom!


    Implementation

    Although this would be difficult to implement due to more servers being required, it would be worth it. Being able to view such games is a great way to learn to be a better player, and it helps synch you with your friends.

    This idea would work as a separate class of spectators. When joining as you would be tagged as an observer and would have to choose a team to watch. you would not be able to see the other team, just like if you were playing on that team. This would help to reduce abuses of the observer system. Another idea to reduce these abuses would be to have the observer disconnect from the chat server.

    If this is able to be implemented, it would most likely work as it does in first person shooters, separate spectator servers would be required. Though this would require a higher cost to maintain, these servers will most likely not need to be as beefy as the playing servers (people want to play more than watch right?). Also, a limit of observers in a game will most likely be needed to be implemented to keep games from overloading.


    A Few Words

    Overall, this system would add a new realm to the game, letting it surpass other AoS games (especially new ones) and would add a great deal of functionality to the game. If you have any comments or suggestions to this idea, please respond. Thank you!

  2. #2
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    I want that, hope S2 staff can apply this to servers. Watching games like its on TV yey!!

    Can you also join in or leave anytime even when the game is on play?

  3. #3
    Can you also join in or leave anytime even when the game is on play?
    That would be the plan if separate spectating servers are put up.

  4. #4
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    I dont think this would be a good idea. The Ability to abuse this seems more likely to outwiegh the benefits of watching to get better or , just to see your buddies play.

    I find it would be to easy for friends to get together/call on the phone and tell them when they are going to be ganked/need to tp/ etc...

    But thats just me.

  5. #5
    Quote Originally Posted by Godsey View Post
    I dont think this would be a good idea. The Ability to abuse this seems more likely to outwiegh the benefits of watching to get better or , just to see your buddies play.

    I find it would be to easy for friends to get together/call on the phone and tell them when they are going to be ganked/need to tp/ etc...

    But thats just me.
    With any system this is a possibility. However, S2 made a mention of doing something like this in the future for tournements if nothing else. Think WCG finals in Korea for Starcraft.

  6. #6
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    Quote Originally Posted by Rakura View Post
    With any system this is a possibility. However, S2 made a mention of doing something like this in the future for tournements if nothing else. Think WCG finals in Korea for Starcraft.

    Okay with that ill agree, but in regular gameplay, it should just be an option, like EM, no leaver, AB, All heroes, random heroes.

    one that id turn off....

    =p

  7. #7
    Okay with that ill agree, but in regular gameplay, it should just be an option, like EM, no leaver, AB, All heroes, random heroes.
    I don't see how terrible it is. If you are disconnected from the chat server then you can't cheat through hon, which limits cheating quite a bit due to people being lazy. On top of that it's just as likely someone will place someone on your team and chat over vent. So far it's not nearly as bad as the system now. There is no way to permanently stop cheating.

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