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Thread: Custom Diablo User Interface

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  1. #301
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    Quote Originally Posted by VirtuosoZ View Post
    oh yea that would be awesome!
    1. maybe have the current/max hp & mana numbers overtop of the bars, and put the hp/mana regen per second numbers in the circles to the left of the bars. (where the number of available adam/eve hypos usually are in Bioshock)

    2. you should swap out the HoN shopkeeper images for the Bioshock ones.

    ...so when you open the shop menu to buy an item, a creepy clown yells "WELCOME TO THE CIRCUS OF VALUUUUE!"

    3. replace Kongor's model with a big daddy! (I know that's never going to happen, but how cool would that be?)
    I also decided to redo all of HoN and call it Bioshock 3

  2. #302
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    Quote Originally Posted by Tehwildcard View Post

    and might just go full out bioshock and have a minimal ui with

    as the hp/mana

    still not sure
    sounds good, the 2 circular frames could be used as hero portrait and level, probably lengthen the bars (prolly 2x if your going with this style) so that it can hold the current hp/mp values w/in it.

  3. #303
    Very nice Is it just me or is everything more in-zoomed when using this mod? I am a bit more inzoomed than on standard 1920 x 1080.

  4. #304
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    Quote Originally Posted by Amdir View Post
    Very nice Is it just me or is everything more in-zoomed when using this mod? I am a bit more inzoomed than on standard 1920 x 1080.
    That's miniui, it takes away the normal black bar on the bottom. I put a link in my first post which adds the black bar back.

  5. #305
    Quote Originally Posted by Britsenigma View Post
    1080p is the standard everyone should be aiming for now in terms of minimum visual quality, time you get a monitor upgrade to save development time.

    It's a bit like developing for IE6 users, when they should of installed a newer browser, it's not like there's no choices...Firefox...Opera... Chrome...IE7...IE8...

    I'm torn between developing for old standards (which no clients wants to pay for, it's expected), while clients want cutting edge features, which old standards don't support without excessive work.

    wait, what was your question
    right, so your telling me that the 16:10 format is sub-par? surely you jest.

    This format will be in use for many hardware generations to come.



    @ontopic


    marvellous work with the mod. ive downloaded a copy and am gonna try it out tonight. can't wait to get my hands onl diablo 3 either!
    Founder and Ex-Leader of Cool Players Union

    Current Projects: Lord Malphas

  6. #306
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    edit: nvm
    Last edited by iPodTouch; 03-16-2010 at 05:19 AM.

  7. #307
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    nvm, my mistake
    Last edited by nyx_; 03-17-2010 at 04:28 AM.

  8. #308
    I have problem. First my UI changes didint save but finally i managed to save changes and then the numbers of mana and health orbs disappeared. Those are enabled from options but still nothing :I Can u help me ? =)

    sry my bad english

  9. #309
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    Quote Originally Posted by saNppa View Post
    I have problem. First my UI changes didint save but finally i managed to save changes and then the numbers of mana and health orbs disappeared. Those are enabled from options but still nothing :I Can u help me ? =)

    sry my bad english
    Diablo - Mana Numbers and Diablo - Health Numbers should be enabled. Make sure you have the newest version of Movable Frames. The saving is from that mod, not this one.

  10. #310
    Practically useless but incredibly awesome. Love it.

    Credit to Devious`, with thanks to AvunaOs for my last signature

  11. #311
    Quote Originally Posted by saNppa View Post
    I have problem. First my UI changes didint save but finally i managed to save changes and then the numbers of mana and health orbs disappeared. Those are enabled from options but still nothing :I Can u help me ? =)

    sry my bad english
    I'm having the same problem with the health numbers and mana numbers

    It only happened after I updated to the new version though. I deleted the old versions and updated all my mods, and it still won't show.

  12. #312
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    Having same problem with health and mana numbers as some of the previous posters. Please do something about it if you can ^^

  13. #313
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    any new info on the bioshock ui?

  14. #314
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    Mana/Hp numbers should be fixed

    Quote Originally Posted by nyx_ View Post
    any new info on the bioshock ui?
    We're working on it, have to rely on a friend for this one so going to be a little slower.

  15. #315
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    Quote Originally Posted by Tehwildcard View Post
    Mana/Hp numbers should be fixed
    still not working (even with the latest versions of everything) :\
    but no big deal. can just activate the default hp/mana bars for a little while

  16. #316
    This diablo mod is so amazing!!!!

  17. #317
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    Edited. Figured it out by myself. I'm an idiot.

    Great UI, love it.
    Last edited by Ensiferum; 03-20-2010 at 11:22 PM.

  18. #318
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    Well i was having this error while trying to apply the honmod file, can anyone help? And i've check the honmod file it does have the mod.xml
    Last edited by Skull2d; 03-21-2010 at 04:43 AM.

  19. #319
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    mweh health /mana numbers still not working please fix it

  20. #320
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    Major patch coming out soon
    Along with a full preview of Bioshock UI

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