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Thread: Custom Diablo User Interface

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  1. #241
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    click move frames menu>customize>click done>hit menu>quit Hon>re-open hon>check in practice

  2. #242
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    ahhh ty ty ill post screeny of mine

  3. #243
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    Yeah, please share your custom ui screenshots It gives other people an idea of how they can set up theirs.

  4. #244
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    is there a 1280*1024 version of this??i suck at moving/resizing it..tried many times and it still didn't come out right...

  5. #245
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    have your tried the new version(along with the new diablo files/new diablo honmod + updated Mini UI, Updated Movable Frames)

    the thread is titled "every res" so yes it does, just that some parts of it have to be moved by you(nothing major, all diablo textures/orbs in place; hit reset all, just the target frames need to be moved)

  6. #246
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    Downloads might be down for a few minutes.

  7. #247
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    All files should be back up. Updated version coming soon.

  8. #248
    The ONLY reason I've decided not to use this is because of the lag hiccups when getting hit. Would removing the glass scratches and blood spatter change this? It's awesome otherwise.



  9. #249
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    about the lag issue, its gone after a few repetitions,

    just get into practice, get a hero and run into the tower/creeps. you'll notice the fame rate drop. do this a few times(once usually enough) till it stops (best to use level 1 so that all 100 images load during regen) for mana, you can do the same and spam skills and the images will load during regen.(never had lag for mana, its usually the health orb)

    after the doing frame drop in practice, it never happens again(frame rate restored). if it persists forever in practice dont use this mod as it requires a bit more to load alot of images

  10. #250
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    Quote Originally Posted by nyx_ View Post
    about the lag issue, its gone after a few repetitions,

    just get into practice, get a hero and run into the tower/creeps. you'll notice the fame rate drop. do this a few times(once usually enough) till it stops (best to use level 1 so that all 100 images load during regen) for mana, you can do the same and spam skills and the images will load during regen.(never had lag for mana, its usually the health orb)

    after the doing frame drop in practice, it never happens again(frame rate restored). if it persists forever in practice dont use this mod as it requires a bit more to load alot of images
    That's what I was hoping for. Best thing to do is get Torturer and buy an Insanitarius (sp?) and use torturers ult with Insanitarius on. You should really only have to do this once....ever. The only reason I didn't post a warning about this is it never happened again in any of my games. I use the UI fine without any 'hiccups'. Let me know if it still does though, tropicaza. It really shouldn't require that beefy of a computer.

    I'll come out with a version soon that completely takes out the images.
    Last edited by Tehwildcard; 02-28-2010 at 03:11 AM.

  11. #251
    2 customizations of the UI

    I had a third but forgot to save the startup.cfg before changing it around
    Attached Thumbnails Attached Thumbnails DiabloUI 1.jpg   DiabloUI 2.jpg  

  12. #252
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    ^not to offend you but, why dont you hide the hp/mp bars. i find it redundant to have the orbs+bars, just my preference.

    i like the 2nd one better, looks cleaner with everything inside the middle texture, nice work apart from the bars

  13. #253
    Well, one reason I can think of is that the orbs don't give you the regen info on mouseover. Now, if that were to be included under the actual numbers, we could probably lose the bars entirely. LOVE the UI, by the way!
    I am so clever that sometimes I don't understand a single word of what I am saying.
    ~Oscar Wilde

    Formerly Lprsti99

  14. #254
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    Quote Originally Posted by Lprsti99 View Post
    Well, one reason I can think of is that the orbs don't give you the regen info on mouseover. Now, if that were to be included under the actual numbers, we could probably lose the bars entirely. LOVE the UI, by the way!
    It's not!? lol something I must have forgot to put back in. Noted.

  15. #255
    Quote Originally Posted by Lprsti99 View Post
    Well, one reason I can think of is that the orbs don't give you the regen info on mouseover. Now, if that were to be included under the actual numbers, we could probably lose the bars entirely. LOVE the UI, by the way!
    You can see regen on mouseover by hovering over the numbers on the orbs, not the orbs themselves though

    Quote Originally Posted by nyx_ View Post
    ^not to offend you but, why dont you hide the hp/mp bars. i find it redundant to have the orbs+bars, just my preference.

    i like the 2nd one better, looks cleaner with everything inside the middle texture, nice work apart from the bars
    constructive feedback is always welcome - it leads to things like this!
    Attached Thumbnails Attached Thumbnails DiabloUI 3.jpg  

  16. #256
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    Quote Originally Posted by Wolfy01 View Post
    You can see regen on mouseover by hovering over the numbers on the orbs, not the orbs themselves though



    constructive feedback is always welcome - it leads to things like this!
    screenshot added to customize your UI in the first post. Thanks

  17. #257
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    This looks AMAZING, but I'm scared of incompatibilities with other mods T_T

  18. #258
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    Quote Originally Posted by _Archangel_ View Post
    This looks AMAZING, but I'm scared of incompatibilities with other mods T_T
    Should work with everything that works with the mod it requires (MiniUI and Moveable Frames)

  19. #259
    Quote Originally Posted by Wolfy01 View Post
    You can see regen on mouseover by hovering over the numbers on the orbs, not the orbs themselves though



    constructive feedback is always welcome - it leads to things like this!
    Well, that's good to know! :P Probably gonna hop into practice now and make something similar to yours

    EDIT: Health mouseover works, but the mana one doesn't.

    Also, here's my new layout (Yes, the stash is directly over the inventory, as it was blocked by the multi-unit selection box, and this way it's quicker to move items.)

    Attached Thumbnails Attached Thumbnails DiabloUI.jpg  
    Last edited by Lprsti99; 02-28-2010 at 08:17 PM.
    I am so clever that sometimes I don't understand a single word of what I am saying.
    ~Oscar Wilde

    Formerly Lprsti99

  20. #260
    Bump! Just realized editing the last post doesn't :P
    I am so clever that sometimes I don't understand a single word of what I am saying.
    ~Oscar Wilde

    Formerly Lprsti99

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