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Thread: Armor Reduction team

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  1. #1
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    Armor Reduction team

    Is it viable? Something like:

    Demented Shaman
    Soul Stealer
    Pandamonium
    Pestilence
    Deadwood

    Thoughts?

  2. #2
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    counter:
    armour buff team xD

  3. #3
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    Very viable. Pest/DSham, Panda/Andro, Deadwood or Soulstealer mid. Its pretty sick. Alternatively Deadwood over Panda with 2 solos and Andromeda roaming between the DSham/Pest lane and the Deadwood lane.

  4. #4
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    You guys realize that armor debuffing doesn't stack, right? It's linear. And once you get to negative armor, you get diminishing returns.

  5. #5
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    Quote Originally Posted by Loki20 View Post
    You guys realize that armor debuffing doesn't stack, right? It's linear. And once you get to negative armor, you get diminishing returns.
    yeah but you won't need to buy shield breaker, so that saves ppl like 4k?
    xD xD xD

  6. #6
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    Quote Originally Posted by Loki20 View Post
    You guys realize that armor debuffing doesn't stack, right? It's linear. And once you get to negative armor, you get diminishing returns.
    Diminishing returns are only slightly bad when your team one hits theirs.

  7. #7
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    Quote Originally Posted by Loki20 View Post
    You guys realize that armor debuffing doesn't stack, right? It's linear. And once you get to negative armor, you get diminishing returns.
    I'm fairly sure that ability armor-debufs do, in fact, stack.

  8. #8
    -10 Is max Negative Armour /thread

  9. #9
    Quote Originally Posted by Aqualotus View Post
    -10 Is max Negative Armour /thread
    Uhh, you're wrong?

    There's no maximum on -10, as far as I can tell.

  10. #10
    Quote Originally Posted by Lolololage View Post
    Diminishing returns are only slightly bad when your team one hits theirs.
    I'm fairly sure this is the point of the OP. Hitting any target when they had zero (or less?) reduction from armor is pretty strong I'd imagine.

    Continue arguing about armors below though.

  11. #11
    good luck surviving anything at -10

  12. #12
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    Deadwood Punch paired with Rotten Grasp, Breastplate and Shieldbreaker,
    plus Predator, SoulStealer, DSham, Pestilence, Armadon, Andromeda, Panda & Disciple..
    .. hits for about 2000 Damage. It's fun.

  13. #13
    Quote Originally Posted by Aqualotus View Post
    -10 Is max Negative Armour /thread
    Your proof is staggering.

  14. #14
    Quote Originally Posted by Vulpes View Post
    Deadwood Punch paired with Rotten Grasp, Breastplate and Shieldbreaker,
    plus Predator, SoulStealer, DSham, Pestilence, Armadon, Andromeda, Panda & Disciple..
    .. hits for about 2000 Damage. It's fun.
    Ya man I love the 9v9's we play when I'm deadwood

  15. #15
    Having one or two armor debuffers on your team is a great advantage.

    Having five armor debuffers on your team makes it extremely cost effective for your opponents to buy armor.

  16. #16
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    o look...

    Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.

    Please use the report post function to have me review a post that you believe is breaking the Forum Rules.
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  17. #17
    Quote Originally Posted by Lakemen View Post
    Having one or two armor debuffers on your team is a great advantage.

    Having five armor debuffers on your team makes it extremely cost effective for your opponents to buy armor.
    It's still a balance, and depends on your setup because of the curve and DR that armor has.

    http://honwiki.net/wiki/Armor

  18. #18
    Quote Originally Posted by Vulpes View Post
    Deadwood Punch paired with Rotten Grasp, Breastplate and Shieldbreaker,
    plus Predator, SoulStealer, DSham, Pestilence, Armadon, Andromeda, Panda & Disciple..
    .. hits for about 2000 Damage. It's fun.
    you know that negative armor cannot grant you more then 99,99999% additional dmg and that it is nearly impossible to gain such an amount ingame?
    Quote Originally Posted by Jason View Post
    "Back dooring" has a lot of different definitions, depending on who you ask. The official DotA rules (if you look in the map file) say that it is teleporting into the enemy base without any allied creeps present (only one hero can do this). The more common definition is starting to attack the enemy base without any creeps present.

    The thing is, in most cases it is not a very viable tactic and it is also easy to defend against (with any of a variety of teleportation items). If any of the tactics actually prove to be an issue in HoN, we will fix it though game mechanics.

  19. #19
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    Sure you can do it. They'll all buy armour. But you can do it.

  20. #20
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    Yes.

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