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Yes, good idea!
No, because...
*This is my first suggestion, constructive criticism is greatly appreciated.
*Cleric's Heart*
Required Items
*Neophyte's Book (1000)
*Scarab (325)
*Major Totem (540)
*Recipe (700)
Stats:
+15 Int
+4 Str
+4 Agi
+5 Armor
+65% Mana Regen
Special Properties:
Friendly units/heroes affected by your spells will gain 35 HP.
Notes:
This would greatly benefit spam support heroes. Support heroes make the world go round. I play support literally 98% of the time I play this game and enjoy it. A lot.
Dazzle/Demented Shaman (my favorite hero in the game) is an exceptional example. Chain Heal and Storm Cloud would cause all those affected to gain a little boost. While the health gained might not be great late game, it could really add up when it goes through a chain heal.
Heroes who have exclusively offensive spells would gain almost no benefit from this, aside from the basic stats on the item. The real beauty comes from the special property of the item.
--Any constructive criticism is greatly appreciated!--
Last edited by Jerich; 02-01-2010 at 05:11 PM.
Really depends on the cost, but a tad insane for Soul Reaper and Dazzle... and practically no one else. I'd say its audience would be a bit too narrow to be implemented, but I won't vote, in case you have arguments with that.
what about:
Mystic Vestments (+5 magic armor) (400)
Ringmail (+5 Armor) (550)
Major Totem (+4 agi +4 str +4 int ) (540)
recipe (200)
==>
+5 magic armor
+5 armor
+5 agi
+5 str
+5 int
+ your effect
I think Nomes Wisdom sorta covers this...
Sorry, I meant to add the required items but my internet went out within a few hours of putting this up. I'm thinking I'll take off the MP and reduce the HP gain. Any thoughts, or would this be a hopeless item?
*Required items are up, no more MP gain, and reduced HP gain.
Last edited by Jerich; 02-01-2010 at 05:07 PM.