SUPPORT ACCOUNT CLANS
Welcome, Unregistered.
 

Click here to go to the first staff post in this thread. Thread: Bang! UI Mods

Page 62 of 152 FirstFirst ... 125258596061626364656672112 ... LastLast
Results 1,221 to 1,240 of 3035
  1. #1221
    Bang! Buddies great mod for teams
    However, current option "follow" became a bit useless and simply doubling build-in feature. Is there any hope that we'll see version of Buddies without "Follow"?
    Last edited by ArmorDarks; 06-28-2010 at 12:05 PM.

  2. #1222
    I mean "disable Buddies follow button in friend list" or something like that in options =)

    Also I liked Bang! Scoreboard Hotkey, but there is one odd thing. In description said "Press and hold full toggle (hold reverses current state temporarily, tap toggles permanently)"
    If I understood right, if I'm for example have mini-scoreboard mode, when I hold button for full toggle it should show full scoreboard and then return to mini-scoreboard mode. But currently it always hiding completely. Is it mentioned to be like that?

    Also there is one more thing. It does not related to Bang! Scoreboard Hotkey mod, however it sometimes really annoying. In game every time you press "menu" button, scoreboard changing its mode. So if it was closed - after pressing "menu" it will change it's mode to "mini-screboard. One more press at "menu" button - and scoreboard toggles in full mode. Is it possible to lock it in last chosen mode? Like "lock scoreboard mode" option that will automatically toggle chosen mode in every game and prevent it from changing when hitting "menu" button.

    Anyway, thanx for great mods.

  3. #1223
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Aug 2009
    Location
    USA
    Posts
    1,252
    Just a bit of feedback on the new scoreboard mod Bangerz.

    I like the ability to move around the frames now, but a couple of things you added/changed are a bit inconvenient.

    Would you be able to add an option to disable either the max or min versions of the scoreboard entirely? Or even add a separate hotkey for closing/opening the scoreboard to its previous state? The reason I ask is because I honestly only need one layout, and I really liked being able to press a single hotkey to hide the scoreboard. I can double tap it and deal with it, but it's a minor inconvenience caused by something I will never use.

    I also kinda miss the border texture that you used for the mini scoreboard. Is it possible to allow an option to bring it back?
    Last edited by Delfofthebla; 06-28-2010 at 06:45 PM.

  4. #1224
    I have a quick question about the Control Freak mod.

    Is there any option in the mod that allows you to double click on a control group key and have the camera center on the group. I found it disorienting to bind Tundra's bird to a particular control group and then not be able to double tap the control group key to quickly center the camera on the bird.

    Am I missing something or is that functionality not implemented?


    Also, thank you for all these great mods. They are truly fantastic.

  5. #1225
    Offline
    S2 Games Staff
    Join Date
    Aug 2009
    Location
    Australia
    Posts
    1,657
    Bang! Control Freak 0.13:
    Finally found the bug occasionally causing a loop of selecting with illusions.
    Selection improved for slither and illusions.

    Moved Auto Detect Minions and the Manual Minion Collection hotkey from the Debug section to the Main section.
    Disabling this checkbox will switch the mod to 'dumb' mode.
    The advantage of this is the delay when summoning units is removed, but you can still use the mod Select All, Select Minions, and Select Hero hotkeys.
    The disadvantage is that none of the other features of the mod will work unless you press the Manual Minion Collection hotkey after each summon. Additionally, the selection hotkeys are not able to filter out the random invisible widgets that ophelia likes to spawn. Changing this option requires a reloadinterfaces or restart of the game.

    Bang! Control Freak 0.14: Double tap support for the mod select binds.
    Bang! Scoreboard 0.09: Added option to only use max layout. Keybind will work accordingly when enabled.

    Bang! Control Freak 0.15: Moar bug fix.
    Last edited by Bangerz; 06-29-2010 at 06:12 AM.

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
    -----------------------------


    Ben Pettit | Lead UIX Developer

  6. #1226
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Aug 2009
    Location
    USA
    Posts
    1,252
    Quote Originally Posted by Bangerz View Post
    Bang! Control Freak 0.14: Double tap support for the mod select binds.
    Bang! Scoreboard 0.09: Added option to only use max layout. Keybind will work accordingly when enabled.
    <3 you Bangerz

  7. #1227
    Offline
    Account Icon
    Join Date
    Jul 2009
    Location
    Juazeiro, BA, Brasil
    Posts
    1,042
    Quote Originally Posted by Bangerz View Post
    Bang! Control Freak 0.13:
    Finally found the bug occasionally causing a loop of selecting with illusions.
    Selection improved for slither and illusions.

    Moved Auto Detect Minions and the Manual Minion Collection hotkey from the Debug section to the Main section.
    Disabling this checkbox will switch the mod to 'dumb' mode.
    The advantage of this is the delay when summoning units is removed, but you can still use the mod Select All, Select Minions, and Select Hero hotkeys.
    The disadvantage is that none of the other features of the mod will work unless you press the Manual Minion Collection hotkey after each summon. Additionally, the selection hotkeys are not able to filter out the random invisible widgets that ophelia likes to spawn. Changing this option requires a reloadinterfaces or restart of the game.
    You're GOD! *-*
    Last edited by SHJordan; 06-29-2010 at 04:05 AM.
    [suggestion]Implement SmartCast keys:
    http://forums.heroesofnewerth.com/sh...d.php?t=384829

  8. #1228
    Offline
    Account Icon
    Join Date
    Jul 2009
    Location
    South Africa
    Posts
    137
    is there anyway to use Bang! Control Freak to JUST use the ctrl rightclick to control summons/minions?

  9. #1229
    Is there any way to have Bang Control Freak exclude the courier? I use a separate control group for the courier, always the same, and when I give my minions a command to attack something I'd prefer my bird not to charge as well :P

  10. #1230
    Offline
    S2 Games Staff
    Join Date
    Aug 2009
    Location
    Australia
    Posts
    1,657
    Quote Originally Posted by Snake_Eyes View Post
    is there anyway to use Bang! Control Freak to JUST use the ctrl rightclick to control summons/minions?
    Quote Originally Posted by Joy View Post
    Is there any way to have Bang Control Freak exclude the courier? I use a separate control group for the courier, always the same, and when I give my minions a command to attack something I'd prefer my bird not to charge as well :P
    Have you tried the mod and found a bug, or are you just asking about what it does? Because both those things are in the options.

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
    -----------------------------


    Ben Pettit | Lead UIX Developer

  11. #1231
    Quote Originally Posted by Joy View Post
    Is there any way to have Bang Control Freak exclude the courier? I use a separate control group for the courier, always the same, and when I give my minions a command to attack something I'd prefer my bird not to charge as well :P
    Just save the courier to a ctrl group who is less than ctrl group 7-8 i guess

  12. #1232
    Yea I've been fiddling with the options and different ways to use this, but it really seems pointless when it constantly detects the courier as a minion, how does anyone do this right now? Or don't people use a courier <_<

  13. #1233
    Aaaaaaah sorry didn't see the debug menu!

  14. #1234
    Offline
    S2 Games Staff
    Join Date
    Aug 2009
    Location
    Australia
    Posts
    1,657
    The courier doesnt need a mod bind, it has one in the default UI.

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
    -----------------------------


    Ben Pettit | Lead UIX Developer

  15. #1235
    Quote Originally Posted by Bangerz View Post
    The courier doesnt need a mod bind, it has one in the default UI.
    Wow...never knew "shopper" was referring to the courier, sweet. Love you and your mods even more now!

  16. #1236
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Aug 2009
    Location
    Germany
    Posts
    253
    Quote Originally Posted by Bangerz View Post
    The courier doesnt need a mod bind, it has one in the default UI.
    Problem:

    Pressing that button once = courier selected. Good
    Pressing that button twice = hero selected. Bad, it should center the courier instead.


    And addin summons to user defined control groups is not able to add them to an existing group consisting only of your hero, is it?
    I know that it's probably my fault for being to stupid to set up ControlFreak! properly...
    Tundra summons: Add cat to group 2 (group 2 = only cat[that's working]) + add cat to group 1 (group 1 = hero + cat) + add hawk to group 3 (that's working )

    Yours sincerely,
    Mahd
    Last edited by MahdSkillz; 06-29-2010 at 08:55 AM.

  17. #1237
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Jul 2009
    Location
    Germany, NRW
    Posts
    974
    Quote Originally Posted by MahdSkillz View Post
    Pressing that button once = courier selected. Good
    Pressing that button twice = hero selected. Bad, it should center the courier instead.
    button once-->open shop (b as you know)---> shop--->items are now in courier---> click/press transfer ---> press and hold shift-->click/press back to base

    your courier will bring you your items and dont have to your eyes off your lane...
    if the courier is in the shoparea can be seen via minimap.

    will try out controlfreak soon, sounds awesome, but I normally dont play any of those heroes
    btw, will strg+click order engineer's turrent to attack the hero you clicked?

  18. #1238
    for me ctrl+rightclick for only minion control dont work. i have to tab to the minion i want and hold+click for moving only this minion. It is supposed to move only minions and not the hero isnt it? well i move only the hero then.
    tell me if i do something wrong

  19. #1239
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Aug 2009
    Location
    Germany
    Posts
    253
    Steffen I know that, but sometimes you want to use the courier as a scout for Kongor for example, or you transfered items to top lane for example but an enemy approaches to gank you etc...

    There's more to it than you did think of!



    Oh and also bangerz vote pause is not working for me, could be an incompatibility with PB:Vote but I don't know!
    Last edited by MahdSkillz; 06-29-2010 at 03:32 PM.

  20. #1240
    No one else has reported it, but I think there's a bug with the Scoreboard.

    When I CTRL+Left click to kick someone, the tooltip that explains what those commands do follows my mouse around until the cooldown for kicking people is up.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •