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  1. #201
    Quote Originally Posted by Bangerz View Post
    It has that already.
    o 'rly


    font: Font to be used

    I guess you change it using this param. Do i have to write the font name followed by _[size font]?
    Thx in advance.

  2. #202
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    An early version of Auto Buy Items 0.6 is up on my site for any eager beavers who want to help me find bugs in the cool new features.

    Auto Buy Items 0.65A


    • Drag and drop interface for list items, you can rearrange the buy order at any time
    • The shop now has Save and Load buttons, saving and loading your current list per hero
    • Items can be added to the list using hotkeys defined under the standard shop hotkeys
    • Items can be locked individually by Ctrl-Left Click
    • Locked items will not autobuy or be removed from the list
    • Locked items can be manually purchased repeatedly with a right click
    • Unlocked items can also be quickly bought by dragging them above the buy-line
    • All autobuying can be paused/unpaused by setting a hotkey

    Still working on for 0.6:
    Locked items onced purchased will not autobuy if unlocked
    Loading a list too quickly after saving it causes uglyness.
    Cleanup
    Last edited by Bangerz; 04-09-2010 at 05:48 AM.

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
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  3. #203
    dont think this fit for 0.3.1

  4. #204
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    Lightbulb

    Quote Originally Posted by Bangerz View Post
    An early version of Auto Buy Items 0.60 is up on my site for any eager beavers who want to help me find bugs in the cool new features.

    Auto Buy Items 0.60A


    • Drag and drop interface for list items, you can rearrange the buy order at any time
    • Items can be locked individually by Ctrl-Left Click
    • Locked items will not autobuy or be removed from the list
    • Locked items can be manually purchased repeatedly with a right click *
    • Unlocked items can also be quickly bought by dragging them above the buy-line
    • All autobuying can be paused/unpaused by setting a hotkey
    • The shop now has Save and Load buttons, saving and loading your current list per hero

    Still working on for 0.60:
    Cleanup
    Minor positioning glitches, reset glitches, locked buying, adding items while dead = grey bug (S2 changed their mind!).
    Detecting items clicked with shop hotkeys (so you can add to Auto Buy with these)
    NICE UPDATE... would be possible to remove only with ctrl+right click them? or something like this?
    [suggestion]Implement SmartCast keys:
    http://forums.heroesofnewerth.com/sh...d.php?t=384829

  5. #205
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    can you add notification for buying an locked item with autobuy?
    so long i love your addons, specially autobuy and smurf.

  6. #206
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    One question - what does the "refresh delay" option for the CCTimers do? Am I right in the assumption that it makes the skill checks take place more rarely so they put less stress on the system?

    Update: Figured it out... It affects the "smoothness" of the CCbar animation.
    Last edited by Lim_Dul; 04-01-2010 at 11:52 PM.
    War does not determine who is right - only who is left. - Bertrand Russell
    ---
    I get a portal key in 6 minutes by soloing mid with Pebbles.
    It's definitely possible if you know how to play well.
    - MoOgLeD

  7. #207
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    Quote Originally Posted by Bangerz View Post
    [*] The contents and appearance of the messages are customisable/movable
    Yeah sure...

  8. #208
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    I might of found a bug, or I'm having an issue. When I hit the hotkey for "Re Mid" it spams the msg "MIA Mid" Looking in the startup.cfg there are no mistakes. Wondering if this isn't an option/startup.cfg problem.

  9. #209
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    Updates!


    Bang! Host Drag Players

    Download HonMod Here
    Vote for implementation
    Vote!

    • Allows game host to drag and drop player avatars to swap slots





    Chat Macro Keys 1.16: Fixed typo in 2nd button.


    Quote Originally Posted by kevda View Post
    can you add notification for buying an locked item with autobuy?
    so long i love your addons, specially autobuy and smurf.
    Yes, at the moment this message is sent to console for debugging, but it will eventually be in the chat.

    Quote Originally Posted by Lim_Dul View Post
    One question - what does the "refresh delay" option for the CCTimers do? Am I right in the assumption that it makes the skill checks take place more rarely so they put less stress on the system?

    Update: Figured it out... It affects the "smoothness" of the CCbar animation.
    Yup, thats what it does :P

    Quote Originally Posted by Zka_ View Post
    Yeah sure...
    Not sure what you are referring to here, is there a bug in the customisation or are you pointing out that I am Australian?

    Quote Originally Posted by Dotatod View Post
    I might of found a bug, or I'm having an issue. When I hit the hotkey for "Re Mid" it spams the msg "MIA Mid" Looking in the startup.cfg there are no mistakes. Wondering if this isn't an option/startup.cfg problem.
    Typo! I r has fixed it.
    Last edited by Bangerz; 04-02-2010 at 02:54 AM.

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
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  10. #210
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    Quote Originally Posted by Bangerz View Post
    Updates!


    Bang! Host Drag Players

    Download HonMod Here

    • Allows game host to drag and drop player avatars to swap slots



    Cool

  11. #211
    i want your babies :P

  12. #212
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    Error with Auto Buy:

    Code:
    "           If(  !KeyModifier1  and !KeyModifier2 and !bang_autobuy_isrecipe_7 and !StringEquals('', 'PurchaseUsedIn'),        Split(        Set(bang_autobuy_item_7, 1),         Trigger('bang_autobuy_item_added', bang_autobuy_itemname_7, bang_autobuy_itemcost_7, 7, bang_autobuy_shopname_auto_tempv, bang_autobuy_itemtextures_7, '', bang_autobuy_canbuy_7, bang_autobuy_isrecipe_7, bang_autobuy_svnteen_7, bang_autobuy_needscroll_7, bang_autobuy_tf_7, bang_autobuy_subcomponent, bang_autobuy_subcomponent_shop)       )      );"
    Could not find a value for symbol: bang_autobuy_subcomponent
    "           If(  !KeyModifier1  and !KeyModifier2 and !bang_autobuy_isrecipe_7 and !StringEquals('', 'PurchaseUsedIn'),        Split(        Set(bang_autobuy_item_7, 1),         Trigger('bang_autobuy_item_added', bang_autobuy_itemname_7, bang_autobuy_itemcost_7, 7, bang_autobuy_shopname_auto_tempv, bang_autobuy_itemtextures_7, '', bang_autobuy_canbuy_7, bang_autobuy_isrecipe_7, bang_autobuy_svnteen_7, bang_autobuy_needscroll_7, bang_autobuy_tf_7, bang_autobuy_subcomponent, bang_autobuy_subcomponent_shop)       )      );"
    Could not find a value for symbol: bang_autobuy_subcomponent_shop
    "           If(  !KeyModifier1  and !KeyModifier2 and !bang_autobuy_isrecipe_10 and !StringEquals('', 'PurchaseUsedIn'),        Split(        Set(bang_autobuy_item_10, 1),         Trigger('bang_autobuy_item_added', bang_autobuy_itemname_10, bang_autobuy_itemcost_10, 10, bang_autobuy_shopname_auto_tempv, bang_autobuy_itemtextures_10, '', bang_autobuy_canbuy_10, bang_autobuy_isrecipe_10, bang_autobuy_svnteen_10, bang_autobuy_needscroll_10, bang_autobuy_tf_10, bang_autobuy_subcomponent, bang_autobuy_subcomponent_shop)       )      );"
    Could not find a value for symbol: bang_autobuy_subcomponent
    "           If(  !KeyModifier1  and !KeyModifier2 and !bang_autobuy_isrecipe_10 and !StringEquals('', 'PurchaseUsedIn'),        Split(        Set(bang_autobuy_item_10, 1),         Trigger('bang_autobuy_item_added', bang_autobuy_itemname_10, bang_autobuy_itemcost_10, 10, bang_autobuy_shopname_auto_tempv, bang_autobuy_itemtextures_10, '', bang_autobuy_canbuy_10, bang_autobuy_isrecipe_10, bang_autobuy_svnteen_10, bang_autobuy_needscroll_10, bang_autobuy_tf_10, bang_autobuy_subcomponent, bang_autobuy_subcomponent_shop)       )      );"
    Could not find a value for symbol: bang_autobuy_subcomponent_shop
    "           If(  !KeyModifier1  and !KeyModifier2 and !bang_autobuy_isrecipe_10 and !StringEquals('', 'PurchaseUsedIn'),        Split(        Set(bang_autobuy_item_10, 1),         Trigger('bang_autobuy_item_added', bang_autobuy_itemname_10, bang_autobuy_itemcost_10, 10, bang_autobuy_shopname_auto_tempv, bang_autobuy_itemtextures_10, '', bang_autobuy_canbuy_10, bang_autobuy_isrecipe_10, bang_autobuy_svnteen_10, bang_autobuy_needscroll_10, bang_autobuy_tf_10, bang_autobuy_subcomponent, bang_autobuy_subcomponent_shop)       )      );"
    Could not find a value for symbol: bang_autobuy_subcomponent
    "           If(  !KeyModifier1  and !KeyModifier2 and !bang_autobuy_isrecipe_10 and !StringEquals('', 'PurchaseUsedIn'),        Split(        Set(bang_autobuy_item_10, 1),         Trigger('bang_autobuy_item_added', bang_autobuy_itemname_10, bang_autobuy_itemcost_10, 10, bang_autobuy_shopname_auto_tempv, bang_autobuy_itemtextures_10, '', bang_autobuy_canbuy_10, bang_autobuy_isrecipe_10, bang_autobuy_svnteen_10, bang_autobuy_needscroll_10, bang_autobuy_tf_10, bang_autobuy_subcomponent, bang_autobuy_subcomponent_shop)       )      );"
    Could not find a value for symbol: bang_autobuy_subcomponent_shop
    "           If(  !KeyModifier1  and !KeyModifier2 and !bang_autobuy_isrecipe_10 and !StringEquals('', 'PurchaseUsedIn'),        Split(        Set(bang_autobuy_item_10, 1),         Trigger('bang_autobuy_item_added', bang_autobuy_itemname_10, bang_autobuy_itemcost_10, 10, bang_autobuy_shopname_auto_tempv, bang_autobuy_itemtextures_10, '', bang_autobuy_canbuy_10, bang_autobuy_isrecipe_10, bang_autobuy_svnteen_10, bang_autobuy_needscroll_10, bang_autobuy_tf_10, bang_autobuy_subcomponent, bang_autobuy_subcomponent_shop)       )      );"
    Could not find a value for symbol: bang_autobuy_subcomponent
    "           If(  !KeyModifier1  and !KeyModifier2 and !bang_autobuy_isrecipe_10 and !StringEquals('', 'PurchaseUsedIn'),        Split(        Set(bang_autobuy_item_10, 1),         Trigger('bang_autobuy_item_added', bang_autobuy_itemname_10, bang_autobuy_itemcost_10, 10, bang_autobuy_shopname_auto_tempv, bang_autobuy_itemtextures_10, '', bang_autobuy_canbuy_10, bang_autobuy_isrecipe_10, bang_autobuy_svnteen_10, bang_autobuy_needscroll_10, bang_autobuy_tf_10, bang_autobuy_subcomponent, bang_autobuy_subcomponent_shop)       )      );"
    Could not find a value for symbol: bang_autobuy_subcomponent_shop
    "           If(  !KeyModifier1  and !KeyModifier2 and !bang_autobuy_isrecipe_10 and !StringEquals('', 'PurchaseUsedIn'),        Split(        Set(bang_autobuy_item_10, 1),         Trigger('bang_autobuy_item_added', bang_autobuy_itemname_10, bang_autobuy_itemcost_10, 10, bang_autobuy_shopname_auto_tempv, bang_autobuy_itemtextures_10, '', bang_autobuy_canbuy_10, bang_autobuy_isrecipe_10, bang_autobuy_svnteen_10, bang_autobuy_needscroll_10, bang_autobuy_tf_10, bang_autobuy_subcomponent, bang_autobuy_subcomponent_shop)       )      );"
    Could not find a value for symbol: bang_autobuy_subcomponent
    "           If(  !KeyModifier1  and !KeyModifier2 and !bang_autobuy_isrecipe_10 and !StringEquals('', 'PurchaseUsedIn'),        Split(        Set(bang_autobuy_item_10, 1),         Trigger('bang_autobuy_item_added', bang_autobuy_itemname_10, bang_autobuy_itemcost_10, 10, bang_autobuy_shopname_auto_tempv, bang_autobuy_itemtextures_10, '', bang_autobuy_canbuy_10, bang_autobuy_isrecipe_10, bang_autobuy_svnteen_10, bang_autobuy_needscroll_10, bang_autobuy_tf_10, bang_autobuy_subcomponent, bang_autobuy_subcomponent_shop)       )      );"
    Could not find a value for symbol: bang_autobuy_subcomponent_shop
    Gets spammed in the console sometimes.

    If I remove the items from the list and add them there again, autobuy will buy them directly.
    Quote Originally Posted by IRC
    20:11:48 | Sephinator: I got a small window.
    20:11:53 | Sephinator: I hate clouds.
    20:13:59 | SoundWizard: I hate sephiroth wannabes
    20:14:35 | @Warchamp7: i c wut u did
    Current Project: HoW40K - UI/FX Coder

  13. #213
    Bang! Host Drag Players is not working properly. I think it's incompatible with Seph's FE2 quickstats mod

  14. #214
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    Quote Originally Posted by revan_xp View Post
    Bang! Host Drag Players is not working properly. I think it's incompatible with Seph's FE2 quickstats mod
    The two mods are playing nicely for me. I've uploaded a new version with a much larger detection box in case that was the problem.

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
    -----------------------------


    Ben Pettit | Lead UIX Developer

  15. #215
    Got a question/recommendation to SMURF:

    If a mods SMURF is set to the style "notification", it appears on a place hidden by my UI, is there something possible to change the position where this notification appears?

    If not, I'm recommending to implements this as an own Movable Frame or an option to the parameters of SMURF notifications

    If its possible, sorry for being stupid and asking for explanation

    EDIT: Another question, I got AutoBuy as Version 0.55 and 0.63 in my mod folder, enabled 0.63 and disabled 0.55 to test new version, but after each apply, both versions are enabled, also if one was disabled...
    Last edited by Herandcosch; 04-02-2010 at 05:00 PM.

  16. #216
    Bangerz, thank you for all the effort. You really are making great improvements to the game with your work and the frequent updates, feature additions, etc are really impressive.

  17. #217
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    OK, since you wanted some testing.
    Apparently the AutoBuy script changes the colors of SHOP items (or rather their prices) to orange at random, also it can't be properly resized with movable frames - I tried making it horizontal and it just stayed the way it was. :-(
    I'm not quite sure but I think some items might have been removed automatically from the queue too but this might have been me misclicking in the heat of battle. Otherwise GREAT mods - I can't believe I skipped some of them in the past, like the Skill Pulse or CCTimer which I use mainly for wards. :-D
    War does not determine who is right - only who is left. - Bertrand Russell
    ---
    I get a portal key in 6 minutes by soloing mid with Pebbles.
    It's definitely possible if you know how to play well.
    - MoOgLeD

  18. #218
    Quote Originally Posted by Lim_Dul View Post
    Apparently the AutoBuy script changes the colors of SHOP items (or rather their prices) to orange at random...
    Not random, it's orange when you dont have enough money for that item/recipe.

  19. #219
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    I'm not exactly sure but for some reason my Mod options framework wont update, Or rather doesn't have one. Just curious as to how you all have these mods running without said update. Perhaps I missed a post about it?

  20. #220
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    Quote Originally Posted by Herandcosch View Post
    Got a question/recommendation to SMURF:

    If a mods SMURF is set to the style "notification", it appears on a place hidden by my UI, is there something possible to change the position where this notification appears?

    If not, I'm recommending to implements this as an own Movable Frame or an option to the parameters of SMURF notifications

    If its possible, sorry for being stupid and asking for explanation

    EDIT: Another question, I got AutoBuy as Version 0.55 and 0.63 in my mod folder, enabled 0.63 and disabled 0.55 to test new version, but after each apply, both versions are enabled, also if one was disabled...
    You should be able to move the Smurf frame in movable frames.

    Both versions of Auto Buy have the same mod name, so you need to only have one in your mods folder at a time.

    Quote Originally Posted by Lim_Dul View Post
    OK, since you wanted some testing.
    Apparently the AutoBuy script changes the colors of SHOP items (or rather their prices) to orange at random, also it can't be properly resized with movable frames - I tried making it horizontal and it just stayed the way it was. :-(
    I'm not quite sure but I think some items might have been removed automatically from the queue too but this might have been me misclicking in the heat of battle. Otherwise GREAT mods - I can't believe I skipped some of them in the past, like the Skill Pulse or CCTimer which I use mainly for wards. :-D
    The shop colours changing is intentional, I guess I could make it optional.

    The item list is not designed to be horizontal and wont change no matter how hard you try. Because I had to build the entire sorting function it would not be trivial to add this feature, still, I will get around to it eventually.

    The items were clearing at the wrong time in a version that was up recently, it is fixed in 0.55+ or 0.63+.

    Quote Originally Posted by Procreate View Post
    I'm not exactly sure but for some reason my Mod options framework wont update, Or rather doesn't have one. Just curious as to how you all have these mods running without said update. Perhaps I missed a post about it?
    Check the MoF thread, there is definately an update.

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
    -----------------------------


    Ben Pettit | Lead UIX Developer

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