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Thread: Right Click Deny

View Poll Results: Should S2 implement these changes?

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  • Yes

    281 84.38%
  • No, here's why...

    52 15.62%
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  1. #1

    Right Click Deny

    Quite a simple suggestion really, sparked by the exploit and then this mod. It seems that a lot of players prefer right click deny to having to press A then click.

    To me, this removes a part of tedium from the game, which has to be a good thing. I don't really buy the argument that it removes skill, as pressing 'a' isn't really a skill or anything technical.

    I would be interested to hear arguments against.

  2. #2
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    Yeah I think this is a great idea and I haven't seen that mod so thanks for the link.

  3. #3

  4. #4

  5. #5
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    When I'm ganked and I want to run away and there's a low creep around, I certainly don't want to accidentaly rightclick on it just to have myself start my stupid attackanimation and get killed ONLY because of that.

    Play with your mod but leave that crap out of hon.

  6. #6
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    Quote Originally Posted by DeygB View Post
    When I'm ganked and I want to run away and there's a low creep around, I certainly don't want to accidentaly rightclick on it just to have myself start my stupid attackanimation and get killed ONLY because of that.

    Play with your mod but leave that crap out of hon.
    Well, if you're running away, why would you try to deny a creep?... and if you're not sure if the creep can be denied, you can always use A...

  7. #7
    Quote Originally Posted by DeygB View Post
    When I'm ganked and I want to run away and there's a low creep around, I certainly don't want to accidentaly rightclick on it just to have myself start my stupid attackanimation and get killed ONLY because of that.

    Play with your mod but leave that crap out of hon.
    When you right click you own creep during at this mom you will run to him and stay next to him,dead you would be in each fall, just l2p ok?

  8. #8
    could just happen with an enemy creep aswell, but I think we don't need this. If you are too lazy to press two keys to deny a creep, so be it, but we have more important things than that.


    Quote Originally Posted by Idejder View Post
    The following text represents how we feel about the current situation. It was carefully collected by me rolling my face on the keyboard in anger:

    H89SAHGF789HGI890u_y#4075864387 890D YA78 36458907589- 7UT894JUHGF89HGF

  9. #9
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    Just classic how randoms don't get anything in this game ))

  10. #10
    I can't come up with a single valid reason not to impliment it, honestly. And even if for some reason you don't want to use it, it could just be made into an option in the menu.

    Not to mention the whole concept of pressing A is only used when attacking your own creeps (and items I suppose, but yeah), which makes it a completely unintuitive process which I would assume a lot of new players know nothing about. Or at least I certainly didn't til I read it on one of these forums.
    Quote Originally Posted by Idejder View Post
    Succubus has tits.

  11. #11
    This could actually be helpful for the newbie hurdle of figuring out what denying even is

  12. #12
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    Most useful mod I've downloaded. No reason to not add this as an option in the game.

    Even though I love right-click deny, I will admit than holding 'h' and manually attacking gives me more precision in my last-hitting, but I love having the option at least.

  13. #13
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    i always use "a" for last hit (enemy/ally) creep, more precission, right click is for autoattack

    popular suggestion: what was the hero that died? -> http://forums.heroesofnewerth.com/sh...ad.php?t=63161

  14. #14
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    It doesn't really matter to me whether this would be implemented. As long as it'd stay optional (to deny or just move/hold position), I'd be fine with it being in.

    Quote Originally Posted by DeygB View Post
    When I'm ganked and I want to run away and there's a low creep around, I certainly don't want to accidentaly rightclick on it just to have myself start my stupid attackanimation and get killed ONLY because of that.

    Play with your mod but leave that crap out of hon.
    If you're trying to escape the enemies by clicking on your creeps, you're obviously doing something wrong.

  15. #15
    If you're going to vote no to this suggestion, would you vote yes to a suggestion that forced you to A-click your own creeps to attack them? What about one that required you to M-click to move? Making the game easier to play is always a positive.

  16. #16
    No. I recently played with a newbie who had trouble knowing which creeps were allied and which were hostile. If allied creeps could be attacked by right click, she would constantly kill her own creeps inadvertently. She'd probably have lost the game 1vs0.

    It's also a matter of consistency. All allied units and structures need an A-click (you'd certainly not want to change that for allied heroes).

  17. #17
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    I like pressing A, gives you a function on the keyboard to use.

  18. #18
    Quote Originally Posted by Sven2 View Post
    No. I recently played with a newbie who had trouble knowing which creeps were allied and which were hostile. If allied creeps could be attacked by right click, she would constantly kill her own creeps inadvertently. She'd probably have lost the game 1vs0.

    It's also a matter of consistency. All allied units and structures need an A-click (you'd certainly not want to change that for allied heroes).
    Rarely would killing your own creeps be all that bad.
    Want To See My Old Nickname's Signature?
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  19. #19
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    Quote Originally Posted by BeastmanAIDS View Post
    I can't come up with a single valid reason not to impliment it, honestly. And even if for some reason you don't want to use it, it could just be made into an option in the menu.

    Not to mention the whole concept of pressing A is only used when attacking your own creeps (and items I suppose, but yeah), which makes it a completely unintuitive process which I would assume a lot of new players know nothing about. Or at least I certainly didn't til I read it on one of these forums.
    I use a whenever i attack anything

  20. #20
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    Make a function in interface to toggle it off and on. Problem solved. Now please implement it.

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