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Well, I'm a huge fan of morphling in DotA and a lot of my friends are sad that hes not implemented in HoN, and I know you people don't really like adaptions from DotA to HoN, but since I will strugle to not play with my fav hero in HoN i made this
PengPeng the mysterious
The true hearted pengpeng is a master of water and land, controling his powers on both sides, he has mastered different tehniques that help him survive in this brutal cold world. He has a sad past, but that hasen't stopped him to look at the future and fight for his pride.
Stats:
Movespeed: 300
Attack Range: 350
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Strength: 20 + 1.9
Agility: 20 + 3
Intelligence: 17 + 1.5
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Spells:
Spells:
[Q] Water dive
PengPeng known for his great water control, is a master of diving into anything that comes into his way.
? Ability type : Active
? Targeting type : Point
? Range : 1000/1000/1000/1000
? Cooldown : 11/11/11/11 seconds
? Mana Cost : 130/145/150/155
? Damage type : magical
? Area of effect : 275
1. Deals 100 damage to all nearby enemy units in his path.
2. Deals 175 damage to all nearby enemy units in his path.
3. Deals 250 damage to all nearby enemy units in his path.
4. Deals 325 damage to all nearby enemy units in his path.
Notes:
? PengPeng becomes invulnerable while Water diving.
[W] Liquid ball
PengPeng uses his force of water to form and extraordinary liquid ball, which can deal enormous damage or deliver a mighty stun to the enemy force.
? Ability type : Active
? Targeting type : Unit
? Range : 600/700/800/900
? Cooldown : 20/20/20/20 seconds
? Mana Cost : 100/100/100/100
? Damage type : physical
? Area of effect : N/A
1. Minimum damage is 0.25x Agility and maximum 0.75x Agility. Minimum stun is 0.25 seconds with maximum of 0.75 seconds.
2. Minimum damage is 0.25x Agility and maximum 1.5x Agility. Minimum stun is 0.25 seconds with maximum of 1.5 seconds.
3. Minimum damage is 0.25x Agility and maximum 2.25x Agility. Minimum stun is 0.25 seconds with maximum of 2.25 seconds.
4. Minimum damage is 0.25x Agility and maximum 3x Agility. Minimum stun is 0.25 seconds with maximum of 3 seconds.
Notes:
? Damage type: physical
? Both damage and stun will occur.
? If you have 50% more agility than strength, it deals the maximum of the damage and the minimum of the stun.
? If you have 50% more strength than agility, it deals the maximum of the stun and the minimum of the damage.
? Knocks the target back 100 - 300 units.[E] Shift Hands
PengPeng, is an excelent water creature and also being able to walk on land forced him to adapt the non-stop changing circumstances. In water hes swift and fast, but on land slow but powerfull.
? Ability type : Active
? Targeting type : None
? Range : N/A
? Mana Cost : 20/20/20/20 per second
? Damage type : N/A
? Area of effect : N/A
1. PengPeng can switch 2 points every second.
2. PengPeng can switch 4 points every 0.5 seconds.
3. PengPeng can switch 6 points every 0.33 seconds.
4. PengPeng can switch 8 points every 0.25 seconds.
Notes:
? It will continue to move stats between strength and agility even if Morphling is disabled.
? Bonus agility or strength from items can't be converted.
I can't make spell icons so I'm sad about that :/ULTIMATE
[R] Soulmate
In the sad memories of loosing his beloved partner, PengPeng developed a way to channel his anger and sorrow into a single replicate of an enemy or allie, but unfortunatly it will not last forever and won't bring him back his friend.
? Ability type : Active
? Targeting type : Unit
? Range : 700/1100/1500
? Mana Cost : 25/25/35
? Duration : 30/45/60 seconds
? Cooldown : 80/80/80 seconds
1. PengPeng has the unique ability to replicate any target friendly or enemy hero. Although it only deals 50% damage, the hero can shift into his replication, instantly taking its position. Duration of 35 seconds.
2. PengPeng has the unique ability to replicate any target friendly or enemy hero. Although it only deals 50% damage, the hero can shift into his replication, instantly taking its position. Duration of 45 seconds.
3. PengPeng has the unique ability to replicate any target friendly or enemy hero. Although it only deals 50% damage, the hero can shift into his replication, instantly taking its position. Duration of 60 seconds.
Notes:
? When the Illusion is created, this skill is temporarily replaced by another skill until the illusion disappears.
? The replicate illusion deals 50% of the original's damage and receives 100% damage.
? The replicate illusion has all the properties of a standard illusion.
? Cannot target self.
[R](2?) Shift SoulmatePengPeng shifts himself into his replicate, immediately taking its position.
? Mana Cost : 150/150/150
Notes:
? The Illusion disappears when you use this skill.
Remember its an adaption, so there isn't much changed from the original, just the names and stuff.
P.S. My englisch level isn't the highest there is so don't blame me![]()
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Soo Young fan for life
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