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Yes
No, here's why...
Lifetube (875) or
Manatube (875)
+
Marchers (500)
+
Logger's Hatchet (225)
=
Glyphed Treads (1600)
The reason for this suggestion is pretty simple, a lot of players like to buy a manatube or lifetube in lane, and don't really have anything to build it into. I also wanted to make a way to switch functions between manatube and lifetube (as often you want lifetube in lane and manatube later on).
I thought about other items which people often buy, and boots were the obvious one to combine with.
Here are sample stats:
+70 movement speed
+32% base damage against creeps (+12% on ranged hero)
Toggles between mana regeneration (+125%) and health regeneration (+6) modes (similarly to Steamboots, but I'd maybe put a 30sec cooldown on changing it over).
Changes:
v1.1. Removed Major Totem, added Logger's Hatchet.
Please vote on concept rather than numbers/balance - S2 can fix it if they put the item in.
Last edited by Vesuro; 01-21-2010 at 02:54 AM.
Very good imo. Almost too good... this has everything that a hero like Madman needs early game.
Yeah, you could potentially put a recipe in the major totem slot. The idea is to make the boots more expensive than ghost/steamboots so that they're not an auto-buy, more aimed at carry/semi-carry heroes like Madman, Chronos, Sand Wraith.
Like the idea but the stat boost just makes the item too powerful imo. Maybe remove totem and put in a small recipe or another item (that isn't used much) to make it vary more. A decent idea would be to give it +2 armor instead of +5 stats by using the ring.
-BlueFire
Hmm that could work. What if you had it combine with the loggers hatchet to give the creep bonus dmg but NOT the treecutting ability. Could give melee support/roamers a bit of a boost and provide significant uniqueness. Though I think the armor is still better than the stats. I mean plated give +3 to all stats so you could say that its still too close to plated. I think using rarerly used/unique items are the way to go when you have to choose, makes for more choices.
-BlueFire
Oh wow, combining Logger's Hatchet is an awesome idea. Changing now.
Love hatchet boots...but getting the full effects of both tubes for the price of one seems a bit too powerful, even considering that you only get 1 at a time and there is a cooldown on the toggle. And getting regen+movespeed+creepdamage all on one item for such a low price is way too much.
What if you replaced the tube choices with :ScarabRing:+:TrinketOfRestoratio and lowered the regen amount?
It's way too good in it's current form. What Folly suggested doesn't sound bad.
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What would you suggest as a recipe cost to keep it how it is? (or maybe I could give the toggle charges ala Nullfire Blade?)
The reason I used the major totem was to increase the cost originally.
Also should I make this item non-resaleable?
Last edited by Vesuro; 01-21-2010 at 06:50 AM.
I like this item. It offers an alternative to getting Runed Axe as a melee hero that needs mana regen. I don't see any problem with adding another boot into the mix, as long as they are all kept balanced in price and purpose. I don't think that this should be able to be sold, but maybe it could be dismantled into its original parts.
I agree, its a nice item though i'd even lower the hp/mana regen a bit as you take 4 usefull early game items into one, hatched boots regeneration, these are all verry nice items, being able to switch between them is tricky, i'd say make 2 kinds of boots,
:Marchers::Lifetube::LoggersHatchet: the hp regen boots,
:Marchers::Manatube::LoggersHatchet: the mana regen boots,
Or alternatively,
:Marchers::Sustainer::LoggersHatchet: these, they will be more expensive but i don't see that matter that much imo. they're great items and it will be 1 slot item
to these boots i'd keep the stats you currently have, and no toggling.
if you stay with your current idea, i'd say make regen 4, and mana 80%, and no toggle cooldown
i love the idea though, great boots
Last edited by Zulyar; 01-31-2010 at 07:23 PM.