Bolstering Armband (450)
This item is a 'port' suggestion of the "Urn of Shadows" from DotA. It's different though (nerfed), because I'm pretty sure it will be nerfed in DotA too.Soulstone (875)
- +50% Mana Regeneration
- +6 Strength
Whenever an enemy hero dies within 1425 AoE, gains 1 charge (each death can only charge one of these items, if two or more heroes in the AoE have this item, only the one closest to the dying hero will be charged).
Release a Soul: Can expend one charge to target an allied or enemy hero.
- If an ally is targeted, it is healed for 400 HP over 8 seconds (this effect ends if the hero takes damage (even from creeps, unlike in DotA)).
- If an enemy is targeted, it takes 200 magic damage over 8 seconds.
- Has a 10 second cooldown, and 950 cast range.
Anyway, the concept is important: And theme-wise imho a "Soulstone" is the only valid alternative to an "Urn".
Wow 20 votes and no posts! I'm TUP because i like versatility and variation in HoN
very good. Cheap for laning, keep you alive and all you need is skill :3 t-up!
Can all the heroes be made out of their icons? FIND OUT!
Great item like any other ive read from you :P/ , i like that it can be used on both enemy and ally. For 875 i would almost always buy this on any support hero and hero's with good escape mechanics (mage,scout,nh)
great idea. t-up from me. Pretty much a godsend for me, i play a very agressive early game.
[Guide]The all inclusive guide
From the author of Tip of the Week.
Won't say no to a new item ;D But it'd be good if you added a little more mana regen and str, because as it is now you could possibly have the two components and have the item, except for the ability.
Maybe make it +70% regen and +8 str and make the recipe 50-100 more expensive?
So the changes from the Dota Version are
-Heal dispells on creep damage
-First hero death gives 1 charge instead of 2
I mean, I know its good, its nice early regen, it gets better as the player gets better, but why were these changes needed?
You make it seem so imbalanced :P
Is it one of those skullclamp things that everyone is a noob for not using it? (Magic The gathering type 2 around mirrordin block)
not a great item and just because its in Dota doesnt mean it has to be in HoN blatantly copying is going to get old eventually
Last edited by Awesomcopter; 01-26-2010 at 11:54 PM.
AWESOME item ! Very good for lanning controling and for baby sitting !
Proud for actually beeing one of the 10 to play the first MatchMaking game.
And for being one of the first to become a SBT.
I like it, concept and the price. Imo no changes are needed(more stats, more expensive recipe, etc). Seems fairly balanced in its current state so tweaking would come when/if it gets ingame. T-up from me atleast since I love to play a aggressive earlygame
isn't this implemented in sac. stone atm? I've seen myself get extra charges without killing anybody before.
I loved it when DotA introduced this item.
I would love to see it in HoN to make it more ganker/roamer friendly.
I love the concept of the item, but the stats makes me sad...
Something need to be done about them,
how about making them similar to steamboots?
So you can swap the stat or something.
Backdooring is not cheating but it's rarely done, even in pubs.
And if it happens it's so easy to counter that most of the time it fails. So if you can't handle it, you can't be pro.
You can't be competitive. You can't be a winner. If you can't play vanilla, you can't play.
this makes to play a support hero more fun.
Comon S2 whats the problem of ports items and heroes from DotA , All love ports.