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  1. #1

    Slimmed Down Replay Interface V1.2b (Update 200110)

    Due to being implemented in the 2.1 patch this Mod as it is will no longer be supported.
    I plan to at least change the mod to join together the jump-to-time boxes to a single one, but no promises.
    Follow-up mod has been made for that: http://forums.heroesofnewerth.com/sh...php?p=14055234



    Greatly shrinks down the replay interface and adds functionality.

    On request by BadaBing: http://forums.heroesofnewerth.com/sh...ad.php?t=66339


    =Downloads=
    .honmod version (Requires HoN Mod Manager V1.2)
    .s2z version

    Thanks to MaxGhost for the original .honmod version.

    This mod edits game_replay_control.interface and interface_en.str.
    This makes the .s2z incompatible with any other .s2z that also edits either of those files, which is why I highly recommend the .honmod version.
    To use .honmod download the HonMod Manager found here.

    =Comparison=



    =Version log=
    Version 1.2c:
    -Updated to fix HoN 2.0 issue.

    Version 1.2b:
    -Added auto-update support (.honmod version only)

    Version 1.2:
    -Combined Play and Pause button (although the icon will not change)
    -Play button no longer resets the playback speed
    -Added function to skip to xx min and xx sec (press Enter to apply after filling in, it automaticly rounds it off to x:x4 or x:x9 seconds, nothing I can do about that)
    -The list of players now displays everyone at the same time
    -Added camera options
    *Lock/unlock camera max/min height and constraints
    *Lock/Unlock drawing distance
    *Change camera mode

    Version 1.1:
    -Added button to only show control buttons
    -Changed .honmod icon

    Version 1.0:
    -First release

    =Things I'm looking into for future versions=
    -Transparency when not hovering over the controls with adjustable opacity
    -Further reduce size
    -Rebindable hotkeys for play/pause and increase/lower playback speed
    -More elegant way to use the 'skip to time' function
    -Counteract the slowdown when unlocking the camera
    -Remember the last state and position it was in on loading a replay
    -Solve the Following droplist going under the screenedge.
    -AutoUpdate for the .honmod with HoN ModMan 1.2
    -Decide the final name for the .honmod (has changed with each update <.<)


    =Installation=
    For .honmod:
    Put the .honmod file into HoN/Game/Mods

    For .s2z:
    Put the .s2z file into the game's game/ folder. The default locations for this is:

    Linux: /home/<username>/HoN/game/
    Windows: C:\Program Files\Heroes of Newerth\game\
    Mac:
    1. Press Finder
    2. Press Applications
    3. Right click 'Heroes of Newerth', and press Show containing files
    4. Open Game folder
    5. Move file here

    ---------

    Feel free to post suggestions for changes, improvements and everything else.


    _____________________

    This is officially modification 099 in the Modification Repository!

    Check out other mods by users by clicking here!

  2. #2
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    I'll convert it for you. This mod is too awesome.

  3. #3

  4. #4
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    Excellent modification.

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
    -----------------------------


    Official Canadian of S2Games' Online Systems Department

  5. #5
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  6. #6
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    Needs one of those buttons that makes it even smaller, like a single line one with only play pause fastfoward etc.
    [App] Custom Recommended Items
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    Quote Originally Posted by AzraMai View Post
    Hmm...seems like everyone wants an individual plushee. Looks like I better get out of the kitchen and into my sewing room...

  7. #7
    Cool, now only if replays actually worked for me.



  8. #8
    Quote Originally Posted by Keshoon View Post
    Needs one of those buttons that makes it even smaller, like a single line one with only play pause fastfoward etc.
    Quite indeed. Was thinking of adding it to the first version, but wanted to get out a functioning version first for feedback. I'll try to add it for next ver.

  9. #9
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    if u can, pls add shortcut keys for that.. rebindable

  10. #10
    thanks, this is awesome.

  11. #11
    Version 1.1 is up!

    By the way, this should be moved to the User Interface Mods forum, and the repositories needs updating too.

    Quote Originally Posted by kevs926 View Post
    if u can, pls add shortcut keys for that.. rebindable
    I'll definetly look into it, but I'm not making any promises.



  12. #12
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    Yaaay. Thanks so much! :P
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    Quote Originally Posted by AzraMai View Post
    Hmm...seems like everyone wants an individual plushee. Looks like I better get out of the kitchen and into my sewing room...

  13. #13
    Quote Originally Posted by Duker View Post
    Dude you are officially the greatest man to ever live

    Thx a ton; I'm gonna go watch some replays right away!

    Probs

  14. #14
    can u make this mod with jump to time function?

  15. #15
    nice mod

  16. #16
    Thank you Duker, new replay interface FTW!!

    Not sure if it's helpful, but maybe try to increase "maxlistheight" to 11 so when you are selecting players, you will not have to scroll down/up.

    and, at last, WTB the Pro at killing Play/Pause buttons~~~~

  17. #17
    damn, someone beat me to modding the replay interface
    well... tough luck for me :P

    btw can you make a state like this:

    ?
    (obviously without the most right button, too lazy to start graphics program again)
    Attached Thumbnails Attached Thumbnails replayinterface_small.jpg  
    My Mods:
    Custom Player Colors v1.35 - customize the color for each player's slot and yourself
    Day Night Cycle Mod v1.3 - adds sounds for dusk and dawn and adds day time tooltip
    MiniMap Misclick Manager v1.6.4 - avoid fatal misclicks on the minimap when running back
    My Suggestions:
    Multiplayer practice mode - for training and testing with friends
    My Guides:
    Beginners Guide to make an UI modification

  18. #18
    Version 1.2 is up!

    It'll be busy with school for quite some time now so the next version will take much longer to make.

    Quote Originally Posted by Montis View Post
    btw can you make a state like this:

    ?
    (obviously without the most right button, too lazy to start graphics program again)
    Quite honestly it feels redundant, the micro state is small enough as it is imho. I'm even thinking of removing the minimized state altogether <.< .

  19. #19
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    This just keeps getting better! Keep up the great work.

  20. #20
    awesome. Implementation incoming!
    "All it takes is one bad day to reduce the sanest man alive to lunacy" - The Killing Joke/The Broken Saints

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