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Thread: Is rampage good now?

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  1. #41
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    really fun hero to pubstomp with or just play 1500ish games where people don't see the debuff adn you can kill most non str heroes in a charge + ult

  2. #42
    He is a reasonable anti carry if you must insist that as a necessary role.

    Geometer's can ensure some pretty lulzy stunlocks if you're good at RNG. You can definitely outbash Chronos as Rampage, but you're considerably less useful overall.

  3. #43
    If they buffed his stun to 25% chance, it would make him very playable.

    Insanitarious makes his damage go through the roof very early, as well as increases his HP by a lot. When you get your shrunken you are able to disable one of their heroes very easily for at least 5 seconds, while dealing a decent amount of damage to him. Charge with magic immune (12 second+ charge) is a very way to initiate.

    Stampede should also provide a haste equal to 1/2 of his current speed increase to nearby allies. This would allow for a massive rush of creeps and heros following rampage into the fight.


    Right now, he is nothing more than a pubstomp hero, but with these changes I feel he could become competitive as an initiator/disabler.

  4. #44
    Is he good? Certainly. Is he good enough to be a reliable pick against skilled players with both teams intending to win? Nah.

  5. #45
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    ^this

  6. #46
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    Rampage is a hero that ramboes into 1v5 and gets a kill then dies. Then he rages at his teammates for not supporting him or bragging that he got a kill but they didn't.

    He's KDA is usually 5/10/0. 5 kills and 10 deaths because 50% he will get a kill and die and if he doesn't get a kill he still dies. 0 assists because he is always the first one to go in, first one to kill, first one to die, and since he only attacks 1 hero, he'll kill that hero and die and not get any more assists.

    Rampage is a great hero to solo kill a farming carry but against any decent teamwork, he really shows off he's 'Worst Hero in the Game' reputation.

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