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Thread: Blender Model import/export scripts

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  1. #281
    Problem is not at the model its just Im doing something wrong while exporting because I tried to export the model without any modifications on it and got the same error again in console about the face texture ... am I doing something wrong? I am just picking export and selecting the exact file I opened do I need to put something to the bottom blank?.

    Edit: My 1st Masterpiece
    http://img266.imageshack.us/img266/9896/ilaheser.jpg
    Last edited by Hellhund; 06-09-2010 at 01:39 PM.

  2. #282
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    Quote Originally Posted by Hellhund View Post
    Problem is not at the model its just Im doing something wrong while exporting because I tried to export the model without any modifications on it and got the same error again in console about the face texture ... am I doing something wrong? I am just picking export and selecting the exact file I opened do I need to put something to the bottom blank?.

    Edit: My 1st Masterpiece
    http://img266.imageshack.us/img266/9896/ilaheser.jpg
    you need at least post that error you get...
    btw, nice boobs

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  3. #283
    http://img526.imageshack.us/img526/2466/errorfr.jpg
    Here it is Im getting the same error even I dont make any changes.

    (about the boobs : couldnt findout how to make them a little more circular )

  4. #284
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    well, you have some untextured faces :-/ ... either assign UV to them or remove them
    also, it is suggested to triangulate before exporting (or it may lose rigging)

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  5. #285
    But is it possible to give an error Im not even doing any changes just importing high.model then exporting it into high.model again and giving me error. Didnt understand how this happens

  6. #286
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    i tried just importing and then exporting and it worked just fine

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  7. #287
    I am sure I am doing something wrong can you check it please I put them with an order. at least the opposite order :P

    http://img441.imageshack.us/g/37304746.jpg/

    tick oldest to see at the correct order . Ty

  8. #288
    Hi,
    whenever I try to import a model into blender, it says "Error: select needed armature only".
    I couldn't find any information about this problem, so I wonder if one of you experts could help me?

  9. #289
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    Quote Originally Posted by Hellhund View Post
    I am sure I am doing something wrong can you check it please I put them with an order. at least the opposite order :P

    http://img441.imageshack.us/g/37304746.jpg/

    tick oldest to see at the correct order . Ty
    it tries to export ALL meshes in your current scene, i guess you have some other meshes in your scene then
    Quote Originally Posted by greg_attack View Post
    Hi,
    whenever I try to import a model into blender, it says "Error: select needed armature only".
    I couldn't find any information about this problem, so I wonder if one of you experts could help me?
    this error happens only when you are importing an animation clip and have selected several/none armatures (you need to have selected single armature to which imported animation should be loaded)

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  10. #290
    Ah I see now that little cube is still remaining there after I import it thank you very much Theli

  11. #291
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    Quote Originally Posted by Hellhund View Post
    Ah I see now that little cube is still remaining there after I import it thank you very much Theli
    so it worked after that?

    i was going to implement 'export selected only' ... but the development is currently on hold until blender 2.5 release comes out (i am going to port scripts to new api)

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  12. #292
    Yeh it worked thanks to you , that little cube down the model was ruining everything.

  13. #293
    Can somebody help me?

    Even if I change nothing on the model after importing I can't export it.
    I've got no experience in blender, maybe it's something easy and nooby that I don't know about, but I really don't get whats wrong.
    I've got a picture of the error message I'm getting:

  14. #294
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    script can't export anything without an armature

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  15. #295
    So, what exactly is an armature and how do I have to apply it and where? :/
    As I said I've never used Blender and haven't heard from something like this in other 3D Apps.

  16. #296
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    Quote Originally Posted by Seirei666 View Post
    So, what exactly is an armature and how do I have to apply it and where? :/
    As I said I've never used Blender and haven't heard from something like this in other 3D Apps.
    Armature is what bones are called.
    So basically armature = bones.(S2 uses them more like joints instead of bones.)
    Its used to deform and animate the models.
    Last edited by Yuichi; 06-11-2010 at 04:40 PM.

  17. #297
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    armeture == skeleton

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  18. #298
    and do I have to place them by hand or how do I get them?
    In my example I've imported Behemoth into Blender but I only got the model but no armature :/

  19. #299
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    Quote Originally Posted by Seirei666 View Post
    and do I have to place them by hand or how do I get them?
    In my example I've imported Behemoth into Blender but I only got the model but no armature :/
    i have no idea how you could 'only got the model but no armature'

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  20. #300
    I may be the king of errors but either I dont get the armatures when I import one of the low.models. maybe you should try this on a high.model.

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