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Problem is not at the model its just Im doing something wrong while exporting because I tried to export the model without any modifications on it and got the same error again in console about the face texture ... am I doing something wrong? I am just picking export and selecting the exact file I opened do I need to put something to the bottom blank?.
Edit: My 1st Masterpiece
http://img266.imageshack.us/img266/9896/ilaheser.jpg
Last edited by Hellhund; 06-09-2010 at 01:39 PM.
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http://img526.imageshack.us/img526/2466/errorfr.jpg
Here it is Im getting the same error even I dont make any changes.
(about the boobs : couldnt findout how to make them a little more circular )
well, you have some untextured faces :-/ ... either assign UV to them or remove them
also, it is suggested to triangulate before exporting (or it may lose rigging)
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But is it possible to give an error Im not even doing any changes just importing high.model then exporting it into high.model again and giving me error. Didnt understand how this happens
i tried just importing and then exporting and it worked just fine
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I am sure I am doing something wrong can you check it please I put them with an order. at least the opposite order :P
http://img441.imageshack.us/g/37304746.jpg/
tick oldest to see at the correct order . Ty
Hi,
whenever I try to import a model into blender, it says "Error: select needed armature only".
I couldn't find any information about this problem, so I wonder if one of you experts could help me?
it tries to export ALL meshes in your current scene, i guess you have some other meshes in your scene then
this error happens only when you are importing an animation clip and have selected several/none armatures (you need to have selected single armature to which imported animation should be loaded)
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Ah I see now that little cube is still remaining there after I import it thank you very much Theli
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Yeh it worked thanks to you , that little cube down the model was ruining everything.
Can somebody help me?
Even if I change nothing on the model after importing I can't export it.
I've got no experience in blender, maybe it's something easy and nooby that I don't know about, but I really don't get whats wrong.
I've got a picture of the error message I'm getting:
![]()
script can't export anything without an armature
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So, what exactly is an armature and how do I have to apply it and where? :/
As I said I've never used Blender and haven't heard from something like this in other 3D Apps.
armeture == skeleton
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and do I have to place them by hand or how do I get them?
In my example I've imported Behemoth into Blender but I only got the model but no armature :/
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I may be the king of errorsbut either I dont get the armatures when I import one of the low.models. maybe you should try this on a high.model.