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Thread: Blender Model import/export scripts

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  1. #381
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    Quote Originally Posted by Yuichi View Post
    Traceback (most recent call last):
    File "C:\Users\Yuichi\AppData\Roaming\Blender Foundation\Blender\2.63\scripts\addons\theli-ua-K2-Blender-bb9320a\__init__.py", line 77, in execute
    k2_import.read(self.filepath)
    File "C:\Users\Yuichi\AppData\Roaming\Blender Foundation\Blender\2.63\scripts\addons\theli-ua-K2-Blender-bb9320a\k2_import.py", line 643, in read
    CreateBlenderMesh(filepath, objName)
    File "C:\Users\Yuichi\AppData\Roaming\Blender Foundation\Blender\2.63\scripts\addons\theli-ua-K2-Blender-bb9320a\k2_import.py", line 402, in CreateBlenderMesh
    uvMain = createTextureLayer("UVMain", msh, texcoords)
    File "C:\Users\Yuichi\AppData\Roaming\Blender Foundation\Blender\2.63\scripts\addons\theli-ua-K2-Blender-bb9320a\k2_import.py", line 76, in createTextureLayer
    datum.uv1 = tf[0]
    AttributeError: 'MeshTexturePoly' object has no attribute 'uv1'

    location:<unknown location>:-1

    So Im getting this when importing models.
    Doesnt import the mesh, only bones.
    Importing clips works.
    Ok, this is kinda derp.
    Current importer version wont work with anything other than 2.62 while exporter wont work with anything lower than 2.63 >_<
    I'll update importer.

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  2. #382
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    Fixed import script for 2.63
    Fixed multi-mesh model importing

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  3. #383
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    I really want to add collision surfaces support to scripts this time since I got few requests for that for 2.49 scripts.
    But I'm not entirely sure what are they and how they are constructed.
    If anyone has any insight that would be great.
    Basically surfs consist of number of faces (which are the same they are in mesh) which i can easily import. And also planes (vector (3 floats) + 1 float) and edges (pairs of vectors/points). Not sure how i should treat those on import.
    And even less sure how should I construct those surf things on export.

    Any help/insight on that is welcomed.
    edit: so far it looks like planes/edges part is duplicating vertices/faces part >_<
    Last edited by theli; 07-23-2012 at 11:32 AM.

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  4. #384
    Are exported clips supposed to look like this?

  5. #385
    Can someone help me? I installed the zip addon but i can't find how to open a hon model in blender so i can edit it. :/

    Edit : Nevermind i found it
    Last edited by innorruck; 02-05-2013 at 07:32 AM.
    H-O-N !!!

  6. #386
    lmao darkerone i know were that image is from you sick bastard

  7. #387
    Yeah DarkerOne you sick bastard. That's not what it's supposed to look like.

  8. #388
    AHAHAHHAH

  9. #389
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    Quote Originally Posted by TheDarkerOne View Post
    Are exported clips supposed to look like this?
    Is that with 2.5 blender?
    To be honest - its been a really long time since I looked at these scripts.
    And unfortunately, I don't have time at the moment to look at what may be causing this.
    I'd suggest trying 2.4 ones maybe. (At least I know for sure that they work - voodoo raptor was made completely in blender 2.49, along with animations)

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  10. #390
    Nice thing. Only bad that no one of the scripts is working anymore.

    Tryied 3h with all different Blender Versions and Python Versions. I tried 2.49, 2.50 2.63 2.66.
    The Plugin is not working anymore. This Plugin is Dead.

  11. #391
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    Quote Originally Posted by LokiDiabel View Post
    Nice thing. Only bad that no one of the scripts is working anymore.

    Tryied 3h with all different Blender Versions and Python Versions. I tried 2.49, 2.50 2.63 2.66.
    The Plugin is not working anymore. This Plugin is Dead.
    Its kinda abandoned. But it still works as it was with 2.49 and 2.63 and respective script versions

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  12. #392
    Quote Originally Posted by theli View Post
    Its kinda abandoned. But it still works as it was with 2.49 and 2.63 and respective script versions
    Could you kindly post some info on the HOW part?
    Because i was investing like 2-3 hours myself on trying without any sort of success. I even used 2.49 and 2.63.
    What version of python do i have to use?
    What exact version of your script do i have to use?

    Or do you know if you can import the .model files with any other program?

  13. #393
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    Quote Originally Posted by Kayako View Post
    Could you kindly post some info on the HOW part?
    Because i was investing like 2-3 hours myself on trying without any sort of success. I even used 2.49 and 2.63.
    What version of python do i have to use?
    What exact version of your script do i have to use?

    Or do you know if you can import the .model files with any other program?
    what are you trying to import and what exactly do you have problems with?

    cause, I've been using it for pretty long time and never had any problems
    (mostly used to do some stupid things like: http://h13.abload.de/img/ophwhf0h.gif http://i.imgur.com/CLYvp.jpg http://i.imgur.com/RDj8W.jpg )
    Last edited by theli; 04-22-2013 at 02:21 PM.

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  14. #394
    A little something I'm working on. http://youtu.be/xSq46ai6Utg

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