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Thread: Right Click Deny

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  1. #61
    Quote Originally Posted by Quzzap View Post
    Using this mod disables the possibility to start dragging the camera when you're mouse is hovering over a creep/hero/building. Please fix this
    Sadly, I found no way to get MOUSEM to trigger for hotkey or found any special ways of calling it. I don't know if the interface recognizes its existence. It would require I remake this mod entirely to be based on redone versions of CommanderPrimary and CommanderSecondary and right now that's not something I'm focused on doing.

  2. #62
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    This is REALLY gr8! Thx, and s2 don't remove this implent it instead

  3. #63
    Argh mediafire is down so I cannot download it

  4. #64
    wow. is this mod allowed? i think it requires significantly less micro and brings a decent advantage against ppl who dont have it. it brings something that requires 2 actions usually to 1 action.

  5. #65
    Quote Originally Posted by th4nir View Post
    wow. is this mod allowed? i think it requires significantly less micro and brings a decent advantage against ppl who dont have it. it brings something that requires 2 actions usually to 1 action.
    Sometimes, I wish people would read the OP.

  6. #66
    Quote Originally Posted by Ignorance View Post
    Sometimes, I wish people would read the OP.
    yeah ofc it is allowed atm, otherwise the thread would be locked the question is: is it correct that it is allowed? its like a macro for the mouse/keyboard. would it be allowed too to have certain macros and scripts like: say you have courier bound on 2, rest on standard. would it be allowed to write a script that issues the following: 2,B,E,S,ESC,E,(Q),R,1.that would be selecting the courier, buying marchers, delivering marchers (speedboost for winged), letting courier return, reselect hero. that would be the same principle, just a bit further extended.

    dont interpret what i wrote there as hate, its just some thoughts.

  7. #67
    Quote Originally Posted by th4nir View Post
    yeah ofc it is allowed atm, otherwise the thread would be locked the question is: is it correct that it is allowed? its like a macro for the mouse/keyboard. would it be allowed too to have certain macros and scripts like: say you have courier bound on 2, rest on standard. would it be allowed to write a script that issues the following: 2,B,E,S,ESC,E,(Q),R,1.that would be selecting the courier, buying marchers, delivering marchers (speedboost for winged), letting courier return, reselect hero. that would be the same principle, just a bit further extended.

    dont interpret what i wrote there as hate, its just some thoughts.
    If you want to discuss the legality of scripts/macros start a thread in GB.

  8. #68
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    great job on this one!

  9. #69

  10. #70
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    I like it, but the killing items thing is really bad. The worst thing I have killed is an allies bottle, but maybe every other game I kill a minor totem when I bringing items to me from my chicken.

    Is there any special way to make sure you don't kill an item? I find that if you are directly on top of the item you are much more likely to pick it up, but sometimes it still doesn't matter.

  11. #71
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    The newest version doesnt kill items

  12. #72
    this mod is awesome, thank you very much!

  13. #73
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    love it! thank you very much

  14. #74
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    --lalalalala-- sry :P
    Last edited by _LenSch_; 01-22-2010 at 10:44 AM.

  15. #75
    Please download the beta version and give me feedback.
    It should assign the key for you, then work completely from there.
    You can assign it to a different key if you want, but I assume that you want it on the same one your current CommanderSecondary is on.

  16. #76
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    The mod really helps newbies like me with denie :P
    I will try the new beta version now and will give you feedback :P
    Last edited by _LenSch_; 01-23-2010 at 10:53 AM.

  17. #77
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    once you start using this mod, you get used to it very quickly. and it's pretty awesome.
    really worth to try out, and it's an option that should be implemented in-game.
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  18. #78
    I'm kinda curious about 1 thing.

    How do I set this CommanderSecondary thing. Im completely new about this stuff and I accidentally removed the mod due to not understanding it. Ya call me a dumbass but now I cant figure how to fix my right click

    Edit: Nvm Looks like Im dumber than I first imagined. I shoulda realized this will alter my hotkeys o_o
    Last edited by FulgoreSama; 01-24-2010 at 05:47 PM.
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  19. #79
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    Just to clarify, does CommanderSecondary = Secondary Button in the Controls options(I.e.default as Right Click)?

    If so I think you should put that in the OP, because people won't know what CommanderSecondary means straight away.

  20. #80
    Quote Originally Posted by Jager View Post
    Just to clarify, does CommanderSecondary = Secondary Button in the Controls options(I.e.default as Right Click)?

    If so I think you should put that in the OP, because people won't know what CommanderSecondary means straight away.
    Done.
    Sorry, I spend more time reading code than I do reading the actual options menus.

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