Tip: Make towers hp bar bigger (in width) so it gets easier to last hit and deny it. At the moment I can't see difference between 1% and 10%, it may be just me, but surely someone else must think the same.
Sure, I can click on it and see it's exact hp. But I'm no clicker. Nah, but it's a just one of those things you might have to get used to (since health bar was bigger in Dota).
You feel the same?
EDIT: I feel this belong in the Beta Testing Forum, please move it mr Mod.
Last edited by seriousdmb; 07-31-2009 at 09:49 AM.
I can only agree to this.
You can still deny / last hit, but why should it be made harder than necessary?
Was an issue in yesterdays inhouses, too.
50% healthbar length buff or something would be really appreaciated
I agree, it might look weird though if the health bar is too large.
Yeah, can't friggin last-hit the tower with its puny-size bar, an increase in its size would greatly help, along with the rest of the buildings to have bigger, and longer health bars rather than having almost the same with creeps,
While you're at it, you might as well make the bars for all important buildings slightly larger. Like Barracks and the World Tree.
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If the width is too much of an eye sore then use a stack of 2 bars this way its a little clearer.
I definitely !support making the tower and/or throne HP bars wider.
I think it's not necessary since it's already enough mess on screen
AGREE TO THIS!!
and maybe the units bars a bit bigger, they're so thin compared to wc3
maybe an option to scale them bigger/smaller