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Thread: Savage 2 Behemoth

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  1. #1
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    Savage 2 Behemoth

    Savage 2 Behemoth





    Dark Texture:
    Download v1.1d: resources2006.s2z

    Download v1.0d: resources2006.s2z

    Screenshots v1.1d:


    Screenshots v1.0d:

    1 2 3




    Original Texture:
    Download v1.0: resources2006.s2z

    Screenshots v1.0:



    Last edited by BlacRyu; 01-23-2010 at 04:25 AM.

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  2. #2
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    genius! How'd you get the model files? wow!

    can you do the Maliken next?

  3. #3
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    Quote Originally Posted by Jaycoob View Post
    genius! How'd you get the model files? wow!

    can you do the Maliken next?
    Downloaded/Installed the game .

    I'll try Maliken tomorrow. I also might try to make Behemoth black.
    Last edited by BlacRyu; 01-07-2010 at 07:40 AM.

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  4. #4
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    hm k! I'm excited! oh and pls make him that guy with the helmet! the one that looked like him!

  5. #5
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    Well can you make the human class "Savage 2" as a Swiftblade?

  6. #6
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    naked mollrat?? with horns?

  7. #7
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    Quote Originally Posted by chibi22 View Post
    naked mollrat?? with horns?
    skinnier and wimpier. legionaire also

  8. #8
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    You should totally port over Blood Hunter aka Hunter and Predator over that would be way sick.

  9. #9
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    Legionnaire!

    I don't like S2 Behemoth ><

  10. #10
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    brilliant job getting this to work. sadly that model is ugly as hell...

  11. #11
    Quote Originally Posted by Darebear View Post
    sadly that model is ugly as hell...
    ^ this


  12. #12
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    He fits the name Behemoth better imo, but to each his own. Updated with the dark texture.

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
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  13. #13
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    Like the dark texture much more!!

  14. #14
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    Wow dude just.......wow
    I would really die if u made a hammerstorm savage 2 model
    Bcuz his skin right now blows balls if u redid it omfg!!!!

  15. #15
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    Awesome idea I add the idea of taking the textures but not the models. It's even better. No need to tweak the skins to make them fit HoN models. I'll help you adding team colour and normal map

  16. #16
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    I've started updating the normal maps, hopefully this will give you guys the "HD" look you wanted

    ->

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
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  17. #17
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    Quote Originally Posted by BlacRyu View Post
    I've started updating the normal maps, hopefully this will give you guys the "HD" look you wanted

    ->
    Easy on the Fglossiness/Fopacity there buddy , you can only bump it to some extent otherwise it will look down right bad.
    Alt suggestion - Steampunk Balphagore:
    http://forums.heroesofnewerth.com/showthread.php?t=387053

    Modifications - Hats and junk :
    http://forums.heroesofnewerth.com/showthread.php?t=393977

  18. #18
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    V1.1d uploaded

    Screenshots:




    Note: updating the normal maps seems to have also cured the new models of their dark blotches (ie: behemoth's horns).

    Also I'm not going to update the original texture for now unless someone wants me to.
    Last edited by BlacRyu; 01-08-2010 at 06:22 PM.

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
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  19. #19
    wow i relly like you models
    just behemot...
    he a bit ugly
    could you make one of accursed?
    ^^

  20. #20
    Error in the animation, the right hand he holds the air!
    Last edited by Jet_Shark; 01-11-2010 at 05:08 PM.

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