Helm is not much cheaper and it gives similar lifesteal % and adds 20 damage.
Abyssal gives you all the above minus the 20 damage, which it makes up for in a 15% damage aura. This scales much better into lategame and gives all your team a nice bonus when ganging.
I would say anyone going for a helm instead of abyssal a fool, unless they are dominating creeps and I would even question the usefulness of doing that with a warbeast. My 2 cents.
I would say anyone NOT going whispering helm first is a fool. Solely based on the fact that you can get a wolf commander which is +30% base dmg AND extra dmg when kongoring. And no you dont need aura for wolves when kongoring, you will be tanking, not your wolves. Also, when your ulti is activated, all your units get max move speed and unit-walking. Try dominating a few minotaurs and a puzzlebox. Come back and tell me how it felt like.
Unlike a "jungling till 40mins" Warbeast who will eventually force their team to play a 4v5, a whispering helm with a dominated wolf/minotaur is much more helpful for the team from early game. Wolf for pushing/minotaur for ganking.
Skull offers nothing you really need. A.K.A. a disable which helm offers in form of a minotaur.
Also, I dont get why people are saying Skull scales better than helm. Helm can be used in symbol of rage which is core on Warbeast. Skull is useless after lvl 15-16 max.
Last edited by Snow_blind; 01-04-2010 at 05:45 AM.