You start with 603 gold in a 5v5 i think. Certainly if you're going for a shaman headress than get trinkets or if your going for sac stone or something than go for lifetube, I personally don't think hungry spirit would be worth it until you have a good attack speed but who knows.
If you're using it as your only means of regen, you have to constantly auto attack. Early on 10% is probably 6-8 life per hit. While it may, theoretically, give more health if you're constantly auto attacking, it's assuming you won't be harassed while attacking.
Life steal is something for carries, and units with crits.
Not to mention that you can store runes in bottles.
they are highly effective on a solo mid character that can easily check both rune locations and it can be purchased right off the bat in a 5v5. Life steal is generally the last item I go for on characters as it isn't all that good until lategame when you're doing bigger damage.
How does one do this? When would be the best times to use it? should you generally try to save runes for the solo guy in mid?
is there any info on runes, like spawn rates, probabilities for specific ones, etc...?
Runes spawn of a random type every 2 minutes in one of 2 spawn locations- north or south river. This is an excellent place to put Scout's wards or Keeper's trees to keep tabs on runes at all times.
As far as actual usage, approach the rune with an empty bottle. Click the bottle, then click the rune. Your bottle will now store the rune. As soon as you use the bottle next, the rune will be activated and you'll have a full bottle.
I suggest using the timer at the top of the screen to keep tabs on rune spawns. Check every 2 minutes.
Originally Posted by Sordak
in my previous games i was nice, but the next time someone is REALY rude im gonna teach him a lesson.