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This is my favorite thread on the forums. Thank you so much for clearly explaining what you did and presenting your results so neatly.
Is Swiftblade still getting normal attacks in between slashes?
Just got flamed to death in a game for saying that he should make his steamboots agi before using ultimate...
He said "read the tooltip .." etc.
Greetz
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But you don't have to order any of the normal slashes/auto attacks during the ult do you? It's just click - ult - have enough attack speed and hope for the best?
You don't have to do anything because the attack command is issued in the code:
Code:<order command="attack"/>
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This is so helpful thank you very much Ice!
Interesting. If only you could also compare dmg vs as @ -10, 0, 10, 20, 30 armor that would be awesome.
If you used Mom before ulting would it stay on and give you a few extra attacks or would it get dispelled? Same question, but if you used it mid ulti( i think you can use items mid ulti right?)
You can calculate that yourself, it's not that hard.
Just use the armor damage reduction formula in the Mechanics FAQ sticky and then multiply your damage by that, then multiply by the # of extra attacks to find out damage from normal attacks in-between Swift Slashes. If you want the true total damage, then simply add on the # of Scripted Swift Slashes * Damage of each Individual Slash * Damage Reduction.
In other words:
Total Damage from Swift Slashes and Extra Attacks =
Physical_Damage_Reduction [(Damage*#_Extra_Attacks) + (#_Scripted_Slashes*Damage_Per_Scripted_Slash)]
Last edited by ElementUser; 03-14-2010 at 09:38 AM.
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S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
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What about late game when Swiftblade's regular physical attack would do more than 150-250 damage. Does his regular physical damage override the swiftslash scripted damage?
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Long overdue because there's no "nice" way to express Roundup & Rounddown functions. I simplified the 1.7/(0.01*AS) to 170/AS to get:
Where "RU" is the Roundup Function to the nearest 0.05 value and "RD" is the Rounddown Function to the nearest 0.05 value.
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I love your videos on Youtube and also your wonderful guides dude!
I didn't have the chance to read them but in just a glance it looks nice !![]()
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