ok is there a certain time for these?
i forgot the hone name for satyrs in HoN.
but im talking about the 4 person ones with 2 purgers and 2 mana burners
at the original pull spots.
seems that when they get creep aggro, the small purge ones stay to fight and end up dying, thus ending the pull.
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Though during mid game it can work wonders if you have a good early game.
And yes, I have no useful insight on how to pull this camp apart from: Hope you make it in time without getting purged(or while getting purged).
i can make it without getting purged, its just the purgers end up dying while the others are already back at the camp
I managed to pull the camp twice once, no idea how those assasin's lived so long but i just ran back to the camp and pulled the 2 vagabonds to the creepwave again. Usually doesn't work though, fix would be appreciated
edit- tried a bit more, always works if properly executed.
Last edited by Minushabens; 12-26-2009 at 06:39 AM.
what he said ^
pull the camp, don't touch the assassins, repull the bigger creeps