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Thread: Moonfang WIP [Nightstalker Remake]

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    Moonfang WIP [Nightstalker Remake]

    BEFORE YOU POST ANYTHING READ THE Q AND A!

    Q: Haven't i seen something like this before?
    A: Yes, yes you have. Porting nightstalker is nothing new and porting him as a werewolf is even less new. Make no mistake, this was in no way my idea originally, but this a sweet idea so i want to see it done and done well.

    Q: Dude, isn't there a werewolf in the game now? I think his name is warbeast.
    A: Yes and no. No, he's technically not a werewolf since he would have to start as a human to qualify as one. Yes, the concept of him turning into a wolf-like beast is very similar which is why i have a section devoted to this later

    Q: Bro, i've seen nightstalker ports, why should i care?
    A: Well BRO, the problem with nightstalker i've had since dota is the reason i'm remaking him in the first place. When you boil it all down nightstalker is essentially just a weak version of himself during the day. I always hated this. The problem with changing this formula is that make no mistake nightstalker is very strong at night, so to make him strong during the day would definitely imbalance him. The goal here is to make a nightstalker that is strong, fun to play, and balanced during both day and night.

    Moonfang
    VS.
    Warbeast

    I feel this is a subject that needs to be touched on. The fact that warbeast turns into a wolf-like beast means that this hero would need some attention to detail to make him stand out from his demonic cousin(no relation). Below are details that would help with that.

    1. Biped...ish? I can't stress this enough. Making the wolf form bipedal or at least semi-bipedal, like predator's run animation, would help make that distinction between warbeast's wolf form and Moonfangs.

    2. The human side. This is what makes Moonfang a werewolf and what makes warbeast not one. this difference should be played out. where warbeast has some crazed demonic dude weilding a huge axe Moonfang is just a human. He is nowhere near heroic, infact, almost comically the opposite in my vision of him, which will be discussed below.

    Jimmy and Moonfang,
    like Day and Night.

    This is the heart of what makes this hero so special. Jimmy, the name i have affectionately assigned to Moonfang's daytime form, should be so different he should feel like a second hero. This does two things. Firstly, it ideally makes Moonfang a Nightstalker remake that is strong and fun to play during both day and night. Secondly, it makes the player feel the transformation. You don't just get stronger during the night, you become something entirely different. Making the werewolf hero play just like he should.

    -----------------------------------------------------------------------

    [Q]SKILL 1:
    JIMMY
    Run for your lives!
    Jimmy is a not just a coward, he's the BEST coward. His fear sends him running faster than most men can think. Jimmy becomes disarmed and gains max movement speed for the duration of the effect. The spell can be activated again to end it's duration early.

    Visual: Jimmy flails his arms in the air wildly while he has the move speed buff.

    Level 1 - 3 second duration, Disarm continues 1 second after buff ends.
    Level 2 - 4.5 second duration, Disarm continues 1.5 seconds after buff ends.
    Level 3 - 6 second duration, Disarm continues 2 seconds after buff ends.
    Level 4 - 7.5 second duration, Disarm continues 2.5 seconds after buff ends.

    Manacost 15/30/45/60
    Cooldown 20/18/16/14

    MOONFANG
    Cripple Prey
    Few survive being hunted by the great wolf. Moonfang delivers a terrible slash Crippling the targets movement and dealing damage. MELEE RANGE

    Visual: Moonfang makes a slashing motion and a red gash animation occurs over enemy hero

    Level 1 - 80 Physical damage, Slows 40% for 2 seconds
    Level 2 - 160 Physical damage, Slows 40% for 3 seconds
    Level 3 - 240 Physical damage, Slows 40% for 4 seconds
    Level 4 - 320 Physical damage, Slows 40% for 5 seconds

    Manacost 90/105/120/135
    Cooldown 10 seconds

    -----------------------------------------------------------------------


    [W]SKILL 2:
    JIMMY
    Coward's Reflexes
    Jimmy knows that the most important part of fighting is not getting hit. he can put up his guard to avoid blows.

    Level 1 - 10% evasion lasts 5 seconds
    Level 2 - 20% evasion lasts 6 seconds
    Level 1 - 30% evasion lasts 7 seconds
    Level 1 - 40% evasion lasts 8 seconds

    MOONFANG
    Howl
    The great wolf releases a terrible how that Silences all that hear it in a 450 Radius and slows them.

    Level 1 - 5% slow and silence for 5 seconds
    Level 2 - 10% slow and silence for 6 seconds
    Level 3 - 15% slow and silence for 7 seconds
    Level 4 - 20% slow and silence for 8 seconds

    -----------------------------------------------------------------------

    [E]SKILL 3:
    JIMMY
    ?


    MOONFANG
    Lycanthropy
    At night jimmy transforms into the great wolf, Moonfang. His familiarity with the wolf lets him move and attack more swiftly. PASSIVE AT NIGHT

    Visual: a beam of moonlight shines down as jimmy transforms into moonfang

    Level 1 - 15% Move Speed, 20% Attack Speed
    Level 2 - 20% Move Speed, 35% Attack Speed
    Level 1 - 25% Move Speed, 55% Attack Speed
    Level 1 - 30% Move Speed, 75% Attack Speed

    -----------------------------------------------------------------------

    [R]Ultimate:
    JIMMY
    Unleash the Beast
    Jimmy transforms himself into Moonfang. IMPORTANT! time continues to move normally during this transformation.

    Cooldown: 200/150/100
    Manacost: -

    MOONFANG
    Take Control
    Moonfang transforms himself into Jimmy. IMPORTANT! time continues to move normally during this transformation.

    Cooldown: 200/150/100
    Manacost: -
    Last edited by Broad5ide; 12-22-2009 at 02:10 PM.

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