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wouldnt it be better if unholy touch reduced damage? i thought the purpose of this item was for survivability
Seems like a buffed edition of harkons blade. Takes away more magic armor for no mana cost and is easier to build.
There already is Harkons Blade for the magic-armor reduce on attack, only Harkons is balanced, this is not. (Harkons is toggled with high mana cost on every attack and more difficult to build as well)
Sorry but the concept of a magic-armor reducing orb effect -which is the whole point of this item after all- has already been implemented.
I agree. Harkons is already ingame, and it's balanced - this is just plain overpowered
Cool concept, i don't think its that overpowered, altho it could use some tweaking maybe.
I'm *pretty* sure this post was made BEFORE they implemented Harkon's blade
so his idea kinda went through ^___^
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t-up from me
Intels need a way to not get pommeled late game in pub matches.
Firstly, as a personal admirer of Nome, his work and development so far, I don't believe he stole anything; bright minds think alike - lol, jk... but hey, more than one person can have an idea sepparately and that doesn't mean one necessarily copied the other.
About Harkon's Blade itself, I believe these two items can coexist and maybe even work together, even not as two items but one as a component of the other. In either case, having more than one item that adresses the same issue in-game only adds and enriches it, whereas in diversity relies new strategies, different builds and the overall feeling of refreshment of each match.
Said so, to all the 'nay sayers' around that have shielded themselves behind the "harkon's blade" argument, please allow me to remind you that having a similarity with another item can only add to the game. Frostfire (Hack 'n Slash's new name, not sure if it's that one) can compete in slow with Frostwolf Skull (skadi) and in move-speed increase with Geometer's Bane. It adds to the strategy, and is good for the game (imho).
~IntEr
Check out my newest 'Hero' suggestion: Azala, the Blue Mage
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I think you should at that into the statement about the item. So It shows how much it truly helps. OR Even add a spot that shows magic armor reduction when you use RoM
Edit: Also what if the effect of the robe activated like Frost plate? For some of the people saying its overpowered this would sorta solve that. For hero's like Thunderbagger, He would have to risk him self to use RoM But through this risk his nukes do more damage. Making this item Very powerful in the hands of a skilled player...
P.s just a few thoughts.![]()
I voted yes. Not because I like this item, but I do support giving some INT heroes better late game scaling.
Now... Harkon's Blade+This One=Total Rape or it's just me?
Nice item btw![]()
Bad idea, way too overpowered for how good it is. We already have harkons blade for this role anyway.