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Thread: what is true damage

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  1. #21
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    Quote Originally Posted by Trysaeder View Post
    Just read the thread.
    Spectre had pure damage.
    Sand wraith has true damage. Put 6 hearts on sand and dive her into the fountain with your magic immune unit there. He will take damage.
    I said that like 4 posts ago

    Quote Originally Posted by Trysaeder View Post
    Doom is the only spell in the game to use that, and it is reduced by spell resistance.
    That's what I was responding to
    Last edited by Frog100; 12-07-2009 at 10:35 PM.

  2. #22
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    Quote Originally Posted by _ View Post
    Heartbreak isn't superior magic damage, but still does 300dmg? It's not superior magic either, and it doesn't go through magic immunity. It goes through magic armor, like a true damage spell should. But it can't go through magic immunity because it's not superior magic, only true damage.

    Am I just completely wrong or what? Does true damage actually go through magic immunity?
    You confuse "Target Type" and "Damage Type".

    Heartache is "Damage Type" True Damage, thus it can, and will, damage everything for the exact amount stated.
    However, Heartache is "Target Type" Magic, thus it cannot be cast on Magic Immune Targets.

    It's just like Ultimates work.
    Succubus' Hold is "Damage Type" Magic Damage, thus it cannot damage Magic Immune targets
    However, it is "Target Type" Superior Magic, thus it can be cast on anyone and the Hold applies, even if Magic Immune.

    If Heartache were "Target Type" Superior Magic, you would be able to nuke Magic Immune targets; It isn't - You can't.

  3. #23
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    Quote Originally Posted by Trysaeder View Post
    Doom is the only spell in the game to use that, and it is reduced by spell resistance.
    Not true, quite a few spells use DT: Universal, such as March of the Machines and Midnight Pulse.

    Hell, all Fan of Knives based spells are also capable of damaging through Magic Immunity even though they can't target Immune targets (except for Echo Slam which has Ultimate level targeting).

    Spell Resistance has no correlation with Damage Type.

  4. #24
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    Yea yea a few that I missed, but they all are reduced by magic immunity.
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  5. #25
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    To put it simply, true damage is damage that is unmitigated. Physical damage is reduced by Armor, magic damage is reduced by Magic Armor.

    For example, Madman's attack says it'll hit for 108-118 damage. He attacks a hero and it only does 90 damage. This is because of the Armor that is reducing the damage.

    Pyromancer's Phoenix Wave says it'll hit for 300 magic damage, it does only 200 damage to an enemy hero. This is because of the Magic Armor that is reducing the damage.

    Succubus' Heartache says it'll hit for 300 true damage. Succubus uses this ability on a hero and it does exactly 300 damage.
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  6. #26
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    hmm, I believe that blood hunters ult says it deals true damage both on impact and in the distance dmg? but why does it not dmg the magic immune unit? at least it was like dis in dota

    EDIT: hm nevermind it seems that bloodseekers ult does damage through magic immunity, which is different from dota. im not sure why s2 decided to change it like that but whatever.
    Last edited by Meowmeister; 12-08-2009 at 03:59 AM.

  7. #27
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    True damage cant be reduced by any type of armor. It cannot however be increased by any type of armor reduction. Only % dmg increase effects such as ophelias first ability increase their dmg.
    Last edited by Snow_blind; 12-08-2009 at 04:38 AM.

  8. #28
    Quote Originally Posted by Trysaeder View Post
    Jeraziah's inner light was probably what you were thinking of. That is magical splash, not true. I don't know of any true damage skills that have superior casting types, hemorrhage cannot be cast on magic immune units.

    Pure damage was attack type hero damage type fire, the fire part being negated by magic immunity. There is no damage in dota that ignores everthing.
    Voodoo jesters ult? ignore magic immune

    but jeraziahs ult blocks it - it's not magic but it's actually chaos damage right? which in hon counts as physical?

  9. #29
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    Quote Originally Posted by Tamlar View Post
    Voodoo jesters ult? ignore magic immune

    but jeraziahs ult blocks it - it's not magic but it's actually chaos damage right? which in hon counts as physical?
    Yes, it deals Physical Damage and Chaos Damage and Physical Damage deal the same Damage to Heroes in WC3.

    Also, True Damage IS affected by all kinds of Damage Reduction, but not Armor and Magic Armor. For example Electrician's Electric Shield.

    Basically, each type of Damage (Physical, Magical, True), except True, has a corresponding Stat that decreases it (Armor, Magic Armor, True Armor?).

  10. #30
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    chaos is a damage type, it acts the same as hero in all circumstances. It is exactly the same as dota's deathward.
    Former Master of the Night
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  11. #31
    Quote Originally Posted by Trysaeder View Post
    it acts the same as hero in all circumstances..
    I think you meant physical.

  12. #32
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    Quote Originally Posted by Sadhe View Post

    Also, True Damage IS affected by all kinds of Damage Reduction, but not Armor and Magic Armor. For example Electrician's Electric Shield.
    That's not damage reduction, Electrician's shield is damage absorptions, the damage doesn't get neglected, it rather "hurts" targets mana.

  13. #33
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    Semantics. It reduces damage received to health.

    Skills like Armordillo (Damage Reduction), Fire Shield (Absorption), Flame Consumption (Reversion?), Dissipate (Damage Reduction/Reflection) and Rewind (Evasion) can all prevent or reduce the True Damage received.

  14. #34
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    Quote Originally Posted by Tamlar View Post
    I think you meant physical.
    No he meant hero, as the Death Ward had the same functionality as Hero type damage since it can only target heroes (and Chaos does the same on heroes as Hero does)

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