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Thread: MiniUI 1.2.9

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  1. #1381
    Quote Originally Posted by The_Underdog View Post
    I wonder if I can readd allies portraits at the left side of the screen. It helps me a lot to see my allies skills, gold and even items. I actually removed miniUI because of that. Tell me if it is possible please
    This please.

  2. #1382
    i realy love the mod but i just noticed a BIG flaw in it... the camera will always be slightly zoomed in, if you go withouyt the addon and put your camera so you see 1 landscape mark in each corner of your screen, or just 2 would be enough to i guess, then activate the addon, put camera on same place and you wont be able to fit both of them into the screen again... its not much but it's still there :/ please fix it

  3. #1383
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    Quote Originally Posted by leothlon View Post
    i realy love the mod but i just noticed a BIG flaw in it... the camera will always be slightly zoomed in, if you go withouyt the addon and put your camera so you see 1 landscape mark in each corner of your screen, or just 2 would be enough to i guess, then activate the addon, put camera on same place and you wont be able to fit both of them into the screen again... its not much but it's still there :/ please fix it
    Somebody didn't read the thread. Don't feel like typing out why MiniUI does this.


    On a sidenote, it's a shame this mod hasn't gotten an update in a while. I feel like there's more that could be done, and it's a shame to see it stop halfway like this.

  4. #1384
    Pardon me if this question had already an answer.

    the enemy frames, such as icon/healthbar/manabar/stats, can you click on these to attack/cast spells on him?

  5. #1385
    fear doesnt seem to be following his mod anymore. its really too bad because this is one of my favorite, of not my VERY favorite mod out of all of them.

  6. #1386
    Quote Originally Posted by `tron View Post
    fear doesnt seem to be following his mod anymore. its really too bad because this is one of my favorite, of not my VERY favorite mod out of all of them.
    AsiaPingPong has been handling it for quite some time.

    @AsiaPingPong: Feature Request: Please include a toggle in mod options to disable level-up skill queuing.

    I find that I sometimes accidentally queue up a skill for automatic leveling up, and because I play with the level-up queue hidden, I won't notice it until it automatically levels. A few friends who also use MiniUI run into the same problem and agree that a toggle to turn off level-up queuing would be fantastic.

    Thanks for your hard work.
    No. You're wrong..

  7. #1387
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    Quote Originally Posted by Villainelle View Post
    AsiaPingPong has been handling it for quite some time.

    @AsiaPingPong: Feature Request: Please include a toggle in mod options to disable level-up skill queuing.

    I find that I sometimes accidentally queue up a skill for automatic leveling up, and because I play with the level-up queue hidden, I won't notice it until it automatically levels. A few friends who also use MiniUI run into the same problem and agree that a toggle to turn off level-up queuing would be fantastic.

    Thanks for your hard work.
    so instead of having a feature to toggle it on/off, how about you notice it? you messing up your queue abilities is not the author's fault nor should he really cater to such a fantastic achievement.

  8. #1388
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    still amazing, with or without


  9. #1389
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    Quote Originally Posted by hsram View Post
    so instead of having a feature to toggle it on/off, how about you notice it? you messing up your queue abilities is not the author's fault nor should he really cater to such a fantastic achievement.
    If you read through the entire thread you will notice that there are instances where items are queued that were not intentional THIS can really screw up your leveling and isn't the fault of the user one bit

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  10. #1390
    It's not working with the new update is it?

  11. #1391
    Quote Originally Posted by luck`exe View Post
    It's not working with the new update is it?
    It will need a position for sharing courier, atm my portrait (top left) is just a question mark. Had to revert back to the original UI.

  12. #1392
    If you want to disable the queue levelup system, go into the console (ctrl+f8), type "SetSave miniui_queuemax 0" without the quotes, and press enter.

    Also, if you want to expand the queue to 25 slots instead of 20, enter "SetSave miniui_queuemax 25"

  13. #1393
    Can you add the missing Courier-Share button with the next update?

  14. #1394
    Quote Originally Posted by _sparkY View Post
    Can you add the missing Courier-Share button with the next update?
    Me? I'm not developing this mod. I stopped my collaboration with this mod long before FearParanoia's last update.

  15. #1395
    Thanks anyway for your attentiveness AsiaPingPong.

    Paranoiac, it's been a month-and-a-half since your last post. I hope this hasn't fallen completely off the radar and that you've just gotten to a spot where you have more time. What you created here is amazing and makes the game so much more enjoyable. To the point I'm somewhat surprised that it hasn't been co-opted by S2 to be the standard UI.

    If you can't find the time or are done with it, maybe consider passing it off? Bangerz has taken on some other mods, he might be willing to help out here.

    Best, HS

  16. #1396
    I still see the new courier button in practice mode with MiniUI.

    ****, at least I used to. It's gone now.

    Too bad you can't share in courier via F6 anymore..

  17. #1397
    Quote Originally Posted by hsram View Post
    so instead of having a feature to toggle it on/off, how about you notice it? you messing up your queue abilities is not the author's fault nor should he really cater to such a fantastic achievement.
    You're just trolling, and your English is poor, but I'll respond anyway. The skill queuing a) has nothing to do with the primary features of this mod (unit frames/panels), and b) is replicated by other, more up-to-date mods; thus, there's no reason for it to be hard-coded into MiniUI, which primarily affects unit frames and UI panels. It should be made modular and/or toggleable, a la BardUI's features.

    Also, read through the thread and you'll find others who also requested the level-up queuing to be removed or toggleable.

    Clearly, you are not a programmer, designer, or even a discerning user of any kind, and do not understand basic principles of program and UI design. Features that go beyond the primary scope of the original program should be optional--especially for modular programs like HoN mods, which have high potential to conflict with one another and require constant updating.
    No. You're wrong..

  18. #1398
    Are there any other mods that are comparable to this one that I can use until it is fixed?

  19. #1399
    Quote Originally Posted by rabage View Post
    Are there any other mods that are comparable to this one that I can use until it is fixed?
    Rizel's UI mods, Bard UI(there should eb a up to date version already), Bang UI and maybe bangers unitframes.

    Uhm but what exactly has to be fixed? everything works properly for me

  20. #1400
    great mod but one quick question. I am prob doing something noob but how do you activate the armor for towers? i checked all the target boxes but no luck :<

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