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Thread: MiniUI 1.2.9

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  1. #601
    Quote Originally Posted by elefant View Post
    Hey guys, great mod, but i found some bug. If you wanna toggle Soulstealer's aura on/off you do cast his long range Demon Hand.
    That's a bug with HoN itself.
    That is NOT a bug with this mod.
    Quote Originally Posted by elefant View Post
    Another point I had was the annoying locking with the skilling queue. Can't you just make it appear when you level up and when you press a hotkey like L? Or at least make it optional? I don't like this mouseover stuff.

    Cya and thanks!
    That's the plan. The next version does that.

  2. #602
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    Is it possible for this mod to work with BardUI ? i mean its almost working but i cant see pings on minimap

    @EDIT: Okay I foudn out that there were 2 minimaps and i hide one.
    Last edited by reminator; 02-06-2010 at 12:55 PM.

  3. #603
    Hm where can i change these Ugly Borders?

    really nice work..!

  4. #604
    Not sure if it's been asked but... is it possible to include more bar textures? I personally dislike gradients as textures.

    Just thought I'd ask. Great mod guys, keep it up.

  5. #605
    Quote Originally Posted by rcy View Post
    Hm where can i change these Ugly Borders?

    really nice work..!
    You can't yet.
    However, in the new version there will be a list of every frame, with checkboxes to enable/disable the border/background.

    Preview pic:

    There are still some bugs to work out.

    Quote Originally Posted by kobbler View Post
    Not sure if it's been asked but... is it possible to include more bar textures? I personally dislike gradients as textures.

    Just thought I'd ask. Great mod guys, keep it up.
    Are you saying you don't want the gloss on the health/mana/xp bars?
    Sure, that can be added to the options.

  6. #606
    Quote Originally Posted by AsiaPingPong View Post
    Are you saying you don't want the gloss on the health/mana/xp bars?
    Sure, that can be added to the options.
    Exactly what I'm saying. Would love to see this implemented!!

  7. #607
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    =O

    The new version looks awesome.
    You could implement what kevs926 did

  8. #608
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    Quote Originally Posted by AsiaPingPong View Post
    You can't yet.
    However, in the new version there will be a list of every frame, with checkboxes to enable/disable the border/background.

    There are still some bugs to work out.


    Are you saying you don't want the gloss on the health/mana/xp bars?
    Sure, that can be added to the options.
    Ahhh I can't wait! :O

  9. #609
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    Quote Originally Posted by AsiaPingPong View Post
    Do you mean resetting when you open the menu?

    Old code:
    Code:
            watch="HeroIndex"
            ontrigger="miniui_queuecount = 0; GroupCall('miniui_queueslots', 'HideWidget()');"
    New code:
    Code:
            watch="HeroName"
            ontrigger="
                If(!StringEquals(param, miniui_queuename), Split(
                    Set(miniui_queuecount, 0),
                    GroupCall('miniui_queueslots', 'HideWidget()'))
                );
                Set(miniui_queuename, param);"
    You will also need to add this:
    Code:
            onload="
                    .....blah blah......
                    CreateString('miniui_queuename', '');
                    "
    You didn't really update your version with that code.
    I did that manually and it works for me!

    /edit:
    Just saw kevs926 did that, goodjob!
    Last edited by Swifted; 02-07-2010 at 07:13 AM.

  10. #610
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    added a new fix to some tooltips on the bottom right target panel(previously showing your hero stats instead of the selected unit), particularly on attack, armor, movespeed

    once again here is the link:
    http://dl.dropbox.com/u/4510208/MiniUI.honmod

    *fixed the ability queue bug (F10- open menu clearing the queue)
    *fixed selected unit inventory tooltips
    *added the multiselected units panel
    *fixed the tooltips on selected unit stats showing your attack/movespeed/armor instead of their attack/movespeed/armor

  11. #611
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    can someone help me how to get it? explain

  12. #612
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    added an experience circle on the selected unit's level panel.

    http://dl.dropbox.com/u/4510208/shot0098.jpg
    the tooltip isnt part of it though, that's another one of my mod http://forums.heroesofnewerth.com/sh...ad.php?t=75070

    once again here is the link:
    http://dl.dropbox.com/u/4510208/MiniUI.honmod

    *fixed the ability queue bug (F10- open menu clearing the queue)
    *fixed selected unit inventory tooltips
    *added the multiselected units panel
    *added an experience circle on the selected unit's level panel
    *fixed the tooltips on selected unit stats showing your attack/movespeed/armor instead of their attack/movespeed/armor
    Last edited by kevs926; 02-07-2010 at 01:03 PM.

  13. #613
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    The bug w.r.t. skills being added to the queue still exists EVEN with the present locks btw

    I just played with dsham and 1/2 way throught I noticed I have leveled stats EVEN though vine&heal had not been maxed

    this isn't a simple case of "you must have accidentally clicked it" since you cannot add to the queue that way now


    please look into the queue code there must be some logic flaw

    Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.

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  14. #614
    Quote Originally Posted by Naib View Post
    The bug w.r.t. skills being added to the queue still exists EVEN with the present locks btw

    I just played with dsham and 1/2 way throught I noticed I have leveled stats EVEN though vine&heal had not been maxed

    this isn't a simple case of "you must have accidentally clicked it" since you cannot add to the queue that way now


    please look into the queue code there must be some logic flaw
    Ok, I'll look into it.
    Have you noticed a consistent pattern or a way to replicate the bug?

    Also, is it adding skills to the queue, or is it just leveling skills without them ever having been added to the queue?
    Last edited by AsiaPingPong; 02-07-2010 at 01:48 PM.

  15. #615
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    Quote Originally Posted by AsiaPingPong View Post
    Ok, I'll look into it.
    Have you noticed a consistent pattern or a way to replicate the bug?

    Also, is it adding skills to the queue, or is it just leveling skills without them ever having been added to the queue?
    Sorry I can't tell if there is a pattern or not

    I don't use the queue that is what is most annoying about this "bug"
    When I 1st mentioned this bug others said "oh you must have accidentally added something to the queue"

    At some point a patch for mini came out which has lock icon for all the skills if there are no points to use so I thought I was safe (accepting due to benefit of the doubt, I may have done something). With the lock I can conclusively say there was no accidentally click on my behalf

    I would love to use the queue ability but when I ran into this a couple of times I mentally blacklisted this feature


    --EDIT--
    w.r.t. me saying "I had lvled stats"
    somehow 2 points were added to stats AND there were 2 more in teh queue - I cleared teh queue but as a result 2 lvl down on another skill which would have been more useful
    Last edited by Naib; 02-07-2010 at 02:02 PM.

    Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.

    Please use the report post function to have me review a post that you believe is breaking the Forum Rules.
    Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!

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  16. #616
    Quote Originally Posted by Naib View Post
    Sorry I can't tell if there is a pattern or not

    I don't use the queue that is what is most annoying about this "bug"
    When I 1st mentioned this bug others said "oh you must have accidentally added something to the queue"

    At some point a patch for mini came out which has lock icon for all the skills if there are no points to use so I thought I was safe (accepting due to benefit of the doubt, I may have done something). With the lock I can conclusively say there was no accidentally click on my behalf

    I would love to use the queue ability but when I ran into this a couple of times I mentally blacklisted this feature


    --EDIT--
    w.r.t. me saying "I had lvled stats"
    somehow 2 points were added to stats AND there were 2 more in teh queue - I cleared teh queue but as a result 2 lvl down on another skill which would have been more useful
    Thanks for the feedback.

    From what I understand, this is the situation:
    You weren't using the queue at all.
    But somehow, 4 instances of stats queue were added to the queue.
    You leveled twice, thus leveling stats twice.
    At this point, you looked at the queue and saw the other two stat queues?

  17. #617
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    Quote Originally Posted by AsiaPingPong View Post
    Thanks for the feedback.

    From what I understand, this is the situation:
    You weren't using the queue at all.
    But somehow, 4 instances of stats queue were added to the queue.
    You leveled twice, thus leveling stats twice.
    At this point, you looked at the queue and saw the other two stat queues?
    Exactly that!

    It just happened to me again, but this time I was jera and the ult (sols Blessing) was in the queue twice, luckly since it was the ult I didn't actually level it unexpectedly

    I am getting into the habit of checking to see if anything is actually in the queue now - I thought this was fixed with the locks, but that would only stop accidental player additions not some other means which is causing items to get queued

    Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.

    Please use the report post function to have me review a post that you believe is breaking the Forum Rules.
    Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!

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  18. #618
    Quote Originally Posted by Naib View Post
    Exactly that!

    It just happened to me again, but this time I was jera and the ult (sols Blessing) was in the queue twice, luckly since it was the ult I didn't actually level it unexpectedly

    I am getting into the habit of checking to see if anything is actually in the queue now - I thought this was fixed with the locks, but that would only stop accidental player additions not some other means which is causing items to get queued
    Next time this happens, I want you to do the following:
    Open console (ctrl+f8)
    Scroll up, and look for any lines that say "Executing /ui/miniui_queueset.cfg"
    If you find any, check if there are any other "Executing ...." nearby.

  19. #619
    what about the disassemble button?

  20. #620
    Quote Originally Posted by Sleyen View Post
    what about the disassemble button?
    What about it?
    It never did anything useful.
    Disassemble items by clicking them while they are in the stash.

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