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Thread: MiniUI 1.2.9

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  1. #201
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    Quote Originally Posted by FearParanoia View Post
    if you guys really want to fix it someone else already said go into mod.xml and delete the part that says include file miniminimap.oackage or something along those lines. im too busy to fix the honmod right now with my crappy 1gb of ram comp. takes too much time restarting hon after every apply.


    i changed map thing for those who cant wait, ty for great mod!

    http://www.mediafire.com/?jt3txtqyumx
    Last edited by vsokic; 12-24-2009 at 03:51 PM.

  2. #202

  3. #203
    Quote Originally Posted by connta View Post
    any ETA on this? doesnt have to be precise and no sane person will take it too seriously but its nice to know something when its this big of a deal.
    working on it. not sure how far asiapingpong is although. probably wont work on it for the rest of the week although. expect an update next week?
    -----[mods]-----
    MiniUI a WIP
    -------------------


  4. #204
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    cooldowns sometimes aren't accurate!!!

    and there is no notification that you leveled up one way or another. i keep missing and forgetting to take a skill.

    i can't see pings on hte minimap, yes i'm using .5 latest version

  5. #205
    read the thread. The .5 version doesnt include the mini map fix. Scroll up a few posts and youll see someone did the changes for you.


  6. #206
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    Incompatibility:

    - Stash Indicator v1.0
    Quote Originally Posted by IRC
    20:11:48 | Sephinator: I got a small window.
    20:11:53 | Sephinator: I hate clouds.
    20:13:59 | SoundWizard: I hate sephiroth wannabes
    20:14:35 | @Warchamp7: i c wut u did
    Current Project: HoW40K - UI/FX Coder

  7. #207
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    ^
    stash indicator v1.1 no prob,

  8. #208
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    Quote Originally Posted by nyx_ View Post
    ^
    stash indicator v1.1 no prob,
    Oh, thought i downloaded the update 2 days ago :S
    Quote Originally Posted by IRC
    20:11:48 | Sephinator: I got a small window.
    20:11:53 | Sephinator: I hate clouds.
    20:13:59 | SoundWizard: I hate sephiroth wannabes
    20:14:35 | @Warchamp7: i c wut u did
    Current Project: HoW40K - UI/FX Coder

  9. #209
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    how did you get it to work with the bard UI unitframes?

  10. #210
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    Quote Originally Posted by twincannon View Post
    how did you get it to work with the bard UI unitframes?
    Enable both mods --> Apply all mods and launch HoN
    Simple as eating a cookie

    How didn't you get it to work?
    Quote Originally Posted by IRC
    20:11:48 | Sephinator: I got a small window.
    20:11:53 | Sephinator: I hate clouds.
    20:13:59 | SoundWizard: I hate sephiroth wannabes
    20:14:35 | @Warchamp7: i c wut u did
    Current Project: HoW40K - UI/FX Coder

  11. #211
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    ^ epic post lol

    i was reading the op and it said the minimap was fixed on .4.
    my mistake i should have read better.

  12. #212
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    nice work there
    keep it up
    hopefully u can achieve what i dont have time for


  13. #213
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    Quote Originally Posted by Sephinator View Post
    Enable both mods --> Apply all mods and launch HoN
    Simple as eating a cookie

    How didn't you get it to work?
    Weird it seemed like one was overwriting the other. Granted I was having some other issues with bardui and people were saying to disable and re-enable it to fix it so that might make it work. Thx!

  14. #214
    Quote Originally Posted by FreshM View Post
    nice work there
    keep it up
    hopefully u can achieve what i dont have time for
    Wow, your alive. Wb!

  15. #215
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    for soul stealer his first skill bugs on the skill set menu, it covers up your health bar so its' quite annoying. sorry if this was already posted i hav'nt read through the whole thread.

  16. #216
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    same thing with maliken

  17. #217
    ya i know, probably going to remake abilities to make them bigger because i cant fit those atm
    -----[mods]-----
    MiniUI a WIP
    -------------------


  18. #218
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    can you make level up more obvious? i forgot to level my abilities too many times today

    http://forums.heroesofnewerth.com/sh...d.php?t=246051 My workshop (currently 25 models)

  19. #219
    Quote Originally Posted by Rean View Post
    can you make level up more obvious? i forgot to level my abilities too many times today
    Yeah I just tried this mod today, and that was my main problem. I would often find myself with 5 unspent skill points

    Imo the best way to do it is have something like the original popup thing. If you have a point, the little 'tabs' pop up, and if you spend the point, then it goes away

    That way it only takes up room when it's important, and you click on it to get it out of the way (plus level up)
    Last edited by mejobloggs; 12-26-2009 at 06:15 PM.

  20. #220
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    Quote Originally Posted by mejobloggs View Post
    Yeah I just tried this mod today, and that was my main problem. I would often find myself with 5 unspent skill points

    Imo the best way to do it is have something like the original popup thing. If you have a point, the little 'tabs' pop up, and if you spend the point, then it goes away

    That way it only takes up room when it's important, and you click on it to get it out of the way (plus level up)
    Or the whole interface will change color.
    And i think you should put colors in the options.
    Quote Originally Posted by IRC
    20:11:48 | Sephinator: I got a small window.
    20:11:53 | Sephinator: I hate clouds.
    20:13:59 | SoundWizard: I hate sephiroth wannabes
    20:14:35 | @Warchamp7: i c wut u did
    Current Project: HoW40K - UI/FX Coder

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