As we near the third anniversary of Heroes of Newerth in May, I wanted to address everyone in the community about several important changes taking place at S2. As a company, we are changing the way we think about HoN and charting a new course regarding how we develop the game we all know and love.
You have probably noticed that there was no Hero Teaser released this past Friday. This was due to a shift in our release schedule corresponding with the huge patch we're releasing in the next few weeks. Not only will you see our newest Hero in that patch, but also some very exciting new content that has been in the works for a very long time.
While we've hinted in the past that a big balance patch is set for release at the conclusion of the HoN Tour Grand Finals, we realize the effect that wait has had on the community. We know that everyone in the HoN community is hungry to see what's next and it brings us a great sense of pride to see how vocal everyone has been leading up to this point.
With this big patch, we've focused on delivering what hardcore HoN players want like never before with impactful, exciting changes that fuel the way everyone plays HoN. We are very excited to share just how massive an effect this patch will have on the future development of HoN. We are going to be setting a new precedent for how we deliver game-changing content to HoN and streamlining our development process to further feed your hunger in the future.
In the past we've discussed how the HoN community fuels our development and that holds true now more than ever. We welcome and encourage your suggestions and feedback everyday. This is especially true in threads such as those started by our product manager, Buro, about Improving HoN. We're listening to these suggestions, but more importantly we want to show you the impact those suggestions have on us as developers and the HoN community at large.
For a short glimpse of what's coming to HoN, we've prepared the teaser trailer below. We're all systems go over here at S2 Games and ready to fuel your competitive spirits further with HoN 3.1 arriving May 3rd.
Sounds awesome, can't wait.
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Did Pebbles just throw 2 people? No EA? And new... was that really goodlooking ward?
Pebbles new SoTM effect - Throws multiple units? O.o
And a new rune?
Originally Posted by Monori
I guess this means no more new heroes. Or they will just limit to exclusive alts that you can buy for 1 month only.
I don't think I like this. This will just be another hype where S2 will fail to deliver, that's my prediction.
Good thing they will destroy EA, horrible company, look at what they've done to SimCity!
EA gone? Nice! And this doesn't actually tell us what the hero release changes are going to be.
I am seriously hoping it slows down a lot.. 116~ heroes with another per month is just absurd. IMO a hero should be introduced when S2 wants to accomplish something I.E. create para when you are after a counter jungler/trilane strat hero.
Want to swap shake up the pubtrain or teampush meta. Give a nice hero with antipush/counter push mechanics. But we don't need a new hero every month that has no new role.
Crap, I REALLY hope EA isn't gone. I love paying for new heroes ahead of time that only I and maybe 1-2 other people maximum per game can even pick. Then I can actually ****ing play it when it's released.
hmm weird... your making pebbles Op OP OP....
or are you changing abilities on a lot of heroes?
Like I have said in the past you should fix your ranking system not work on more heroes... no offence but new players and smurfs should not start at 1500 they should start at the bottom and work there way up because your killing the 1400-1600s because of new accounts being made so often.
So Pebbles got a buff. I dont get how that could make this patch look like a balance patch then when one of the strongest heroes in the game just got a buff. Or am i just stupid and the scene is there for fun?
new rune, OP pebbles and no more EA?
Can you tell us Maliken, it will be touch on the enigne / game requirments?