SUPPORT ACCOUNT CLANS
Welcome, Unregistered.
 

Thread: Barbed Armor Restriction - Thoughts + Poll

View Poll Results: Restrict Barbed Armor in Competitive play?

Voters
405. You may not vote on this poll
  • Nay

    354 87.41%
  • 1 per team

    18 4.44%
  • 2 per team

    19 4.69%
  • 3 per team

    14 3.46%
Page 1 of 7 12345 ... LastLast
Results 1 to 20 of 123
  1. #1

    Barbed Armor Restriction - Thoughts + Poll

    Hello all,

    as I play mainly carry in my team, I have constantly encountered Barbed Armor stacking on at least 3+ people from the opposing team to limit my DPS options in team battles.

    Now, I don't have problems with Barbed Armor as an item, but rather its cost. It is SO cheap, that practically late game it's not a problem for the whole team to get Barbed Armors and that's when the shenanigans start to happen.

    I was wondering if a restriction like 2 or 3 per team like Totem or Astro is good for the sake of balance.

    Discuss and happy Thanksgiving.
    Last edited by MobZombie; 11-28-2009 at 06:35 AM.

  2. #2
    Offline
    Account Icon
    Join Date
    Jul 2009
    Posts
    1,612
    Quote Originally Posted by MobZombie View Post
    Testing post.
    wut?

  3. #3

  4. #4
    Offline
    Account Icon
    Join Date
    Jul 2009
    Posts
    1,325
    Quote Originally Posted by noodle0117 View Post
    barbed armor only lasts for 5 seconds.
    Deal with it.
    facepalm

  5. #5
    Quote Originally Posted by noodle0117 View Post
    barbed armor only lasts for 5 seconds.
    Deal with it.
    And team fights last how long?

    Seriously, my last scrim involved 3 barbed armors + Madman with Symbol of Rage who activated it to heal himself to maximum health per hit.

    I had 1 target left in battle with Puppet, and that was Pyro, who died in 2 hits anyway.
    Last edited by MobZombie; 11-28-2009 at 07:30 AM.

  6. #6
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Oct 2009
    Posts
    5,420
    It's designed to counter squishy Heroes using critical hits;
    Would be kind of stupid if the overfed carry then simply switches targets.

    If your opponents activate Barbed Armor, all of you back out and simply do nothing;
    then go back in after 5 seconds.. if you fear to die in that timeframe, buy Barbed Armor.

  7. #7
    Offline
    Account Icon
    Join Date
    Oct 2009
    Posts
    265
    not limiting the number of barbared armor.....
    but may be adding a recipe price...
    through I think that it isn't that cheap because you mainly get it on support heroes such as vindicator (to stay alive as long as possible for your aura effect) who farm slowly and getting barbared armor would means you are delaying other items

  8. #8
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Aug 2009
    Posts
    191
    Quote Originally Posted by Vulpes View Post
    It's designed to counter squishy Heroes using critical hits;
    Would be kind of stupid if the overfed carry then simply switches targets.

    If your opponents activate Barbed Armor, all of you back out and simply do nothing;
    then go back in after 5 seconds.. if you fear to die in that timeframe, buy Barbed Armor.
    Thing is, you generally can't just walk away from a teamfight after it has started.

    If u walk away and stop attacking for 5 seconds, do you think the other team will decide fair is fair and stop attacking too?

  9. #9
    Offline
    Account Icon
    Chat Symbol
    Join Date
    May 2009
    Location
    New York
    Posts
    685
    Attack through it and take the beating like a man.

    Also, Symbol of Rage to counter damage and actually heal instead.
    I've been here before almost all of you.

  10. #10
    Offline
    Account Icon
    Join Date
    Oct 2009
    Posts
    124
    i think it should be limited like sheepstick and puzzlebox. maybe 2/3 per team at max

  11. #11
    Barbed armor is far from amazing. If you look at a list, its only viable on some heroes. You need it on a hero that has a higher healthpool but a lower armor amount than you.. some of these Hero's are Demented Shaman and Magmus.. its only good on a select few so deal with it.

  12. #12
    Quote Originally Posted by Darxio View Post
    Attack through it and take the beating like a man.

    Also, Symbol of Rage to counter damage and actually heal instead.
    You don't have to tell me counters to Barbed Armor. I think I know mechanics after all.

    The point is, Barbed is a lot cheaper than its counters (in your example, its double the price).

  13. #13
    Offline
    Account Icon
    Join Date
    Jul 2009
    Posts
    1
    You can counter an well farmed Carry who entirely depends on attacking, with a single cheap item, and it doesnt ******* matter who gets it, where is the logic behind this. There is no other item in the game which closes the farming gap so efficiently like barbed armor.
    nerf it. hard. 50% reflection, double price, 35 secs cooldown.

  14. #14
    Offline
    Account Icon
    Join Date
    Jun 2009
    Posts
    5,171
    Only hero it really hurts is Maliken, who splashes with his attack, meaning he does big damage to himself if an entire team gets it. Otherwise, you can simply change targets, or counter it with life steal.

  15. #15
    Offline
    Account Icon
    Join Date
    Jul 2009
    Posts
    333
    No...
    If you restrict such item, what you gonna do when they port heroes like ursa here? Perma-ban her? I don't think so.

  16. #16
    null blade.

  17. #17
    Offline
    S2 Staff Member S2 Games Staff
    Join Date
    Jul 2009
    Posts
    34,048
    Congratulations, your enemies have used up an item slot for Barbed Armor!

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
    -----------------------------


    Tech Support and Customer Support: https://www.heroesofnewerth.com/support/


    Look for my highlighted text (important information) and grey text (interesting but not required information).

  18. #18
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Aug 2009
    Posts
    1,551
    The only item restriction that ever made sense were old necrobook and stackable mek. (aka this game doesn't need any item restrictions right now)

    I don't know what idiot pussies came up with all these item rules.

    Teams farming 3 guinsoos? You deserve to be sheeped.

  19. #19
    Quote Originally Posted by Fenald View Post
    The only item restriction that ever made sense were old necrobook and stackable mek. (aka this game doesn't need any item restrictions right now)

    I don't know what idiot pussies came up with all these item rules.

    Teams farming 3 guinsoos? You deserve to be sheeped.
    How is actually comparing a 5k+ gold item to a 2.5k item good for discussion?

    And I'm sorry but no leech apart from Symbol of Rage, which costs 5.5k gold, is going to save you from Barbed Armor.

  20. #20
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Aug 2009
    Posts
    1,551
    Quote Originally Posted by MobZombie View Post
    How is actually comparing a 5k+ gold item to a 2.5k item good for discussion?

    And I'm sorry but no leech apart from Symbol of Rage, which costs 5.5k gold, is going to save you from Barbed Armor.
    Switch targets.

    2 people farmed it?

    Comparable price.

    3 people farmed it?

    Costs more than symbol of rage.

    I accept your apology.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •