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  1. #61
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    My favorite ward spot:

    Last edited by Doggan; 11-14-2009 at 01:36 PM.

  2. #62
    For ganking woods isnt there something to be said for not putting it on the creeps? If they see the creeps not respawn they will know its warded and be more cautious - or they'll buy a ward and know right where to place it.

    Understand blocking to prevent jungling, but if your goal is simply to gank you need to place somewhere other than on top of creeps :/


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  3. #63
    The most 2 common ward placements are always one at the rune spot and another one precisly upon the hill beside the middle.. (the entrance to the jungle from middle).

  4. #64
    One thing that needs to be added is that there cant be more than 4 wards active at a time / team.

  5. #65
    Excellent guide I must say. I wish I could give you bonus rep points or something.
    One question though, I can never buy more than 2 wards at one time. I think that the line is wrong:
    As of right now, there is no limit to the number you can buy
    There is. One team can only have 2 sight wards placed at 1 time.
    If you have scout or tree you can use their wards, else you can't.

    Hope it helps.

    Another useful place for a ward.
    Click image for larger version. 

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    Basically with only 2 wards you can have a complete vision of the half part of the river that leads to your lane. This way there is no way you can be surprised.
    Last edited by FlamePhoenix; 11-22-2009 at 11:58 AM.

  6. #66
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    The only spot that I can contribute:
    http://frozenheat.net/images/legion-shop-2.jpg - Full 360 vision including part of the legion top lane, secret shop bottom entrance and the sneak lane connected to it.

    The red dot indicates the spot you should place the ward. Has some leeway.

    Probably wasn't intended due to the fact that it's barely on the ledge, but whatever works.
    Last edited by Inryoku; 11-23-2009 at 04:35 AM.

  7. #67
    a lot of wards missing and legion ultradefensive is set wrong

    same possbile at hellbourne side
    Last edited by Senfei; 11-24-2009 at 09:32 AM.

  8. #68
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    Quote Originally Posted by Senfei View Post
    same possbile at hellbourne side
    Not nearly as effective unfortunately.

  9. #69
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    Quote Originally Posted by Nome View Post

    first of all what this pic is showing isnt right ,,, u cant see whats behind the trees , it will be a blind spot for this ward ,, its normal I just wanted to say that

    thats how it looks when there are no ally units at the rune:


    the other immportant thing is this one must be edit to another place

    look at the pic :






    ok as u can see u can see the rune + u can see whos coming from mid to the rune ,, half of the blind spot is clear and u can see throw

  10. #70
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    Few really important spots are missing.
    You need to put the ward the the most right side, or else the tree facing will block your ward's sight.







    Another spot





    And the last one that everybody mentions, but forgot something.



    Destroy the 2 trees using Hatchet or Runes.
    EDIT: Sorry for the huge images. I did resized, but clearly it's not in here.
    Last edited by Fritsc; 12-19-2009 at 07:44 AM.

  11. #71
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    i have 2 questions:

    first, can you place a ward in a way that it blocks 2 of your opponent's creepcamps ?
    What came to my mind would maybe be the position left to the minor creepcamp on the hellbourne side to maybe block the creepspawn below at the ramp ( the ramp near the rune) aswell.

    second, do keepers eyes which were already placed become better when you lvl up the skill?

    sry to not check that out by myself but i'm at work and totally bored since its the time between christmas and new year.

    Thx in advance

  12. #72
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    Thanks for the useful guide. It has definitely improved my playing.

  13. #73
    you should post the ward down the far bottom left ontop of the statue near the secret shop

  14. #74
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    great! thanks a ton

  15. #75
    How about teaching players about the 2 outer lane 'defensive' ward locations.

    For Legion, you place it at the river entrance bottom, allowing you to see any TP's in from the tower, and vice versa for Hellbourne top, placing it again at the river entrance.

    These can save people in those lanes as if you also ward your corresponding rune spot, you can have vision of all entrances in to your neuts and corresponding lane.

    Pretty much the same as the 'above ramp' wards in mid, for the outer lanes.
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  16. #76
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    why would anyone play HoN on a modem

  17. #77
    Thanks so much for the guide ^^ i usually never get wards cause i don't know where to put them. haha! so thanks a bunch XD now i'll start getting them

  18. #78
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    Very very nice thank u


  19. #79
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    Nice Guide, maybe they should make tutorial's for new players, and make them read this. >:[
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  20. #80
    great guide! thanks :-)

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