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If you pay money because you enjoy supporting S2, that's independent of Avatar quality. If the Avatar quality is not worth the money, then you are not basing your monetary purchases on your support of S2.
There's nothing wrong with not buying an Avatar because you don't consider it worth it, but the fact remains that the Avatars do not necessarily cost $10.
Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.
Please use the report post functionto have me review a post that you believe is breaking the Forum Rules.
Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!
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S2 Support Helpdesk | Signature by Lhune!
When creating an avatar in the game, we carefully consider what impact hero effects changes have on game play. We always strive to avoid creating alt avatars that give in-game advantages by confusing players. Torturer's avatars all use chains as an integral part of their ability effects, so those effects need to remain consistent in designing each avatar for that hero. We can recall when Dominatrix came out, there was a cry for her attack to be changed to a whip for the exact same reason.
That being said, after looking at the feedback and discussing it internally, we believe that by adding fire and ice effects to normal attack projectiles and the chains in chain reaction we can still avoid any undesirable effects to game play. Look forward to those changes in next week's patch.
There is a fine line between maintaining consistency and balance in each alt avatar while also making each character distinct. It is our fervent desire to make each avatar as exciting as possible and we strive to create the best game play experience for both you and your opponents when you choose these cosmetics.
S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
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Ryan McDaniel | Lead Content Manager
I think S2 rather focus on new players pleasure and an easier way to learn the game despite the HUGE learning curve that HoN consist of. Saying that they don't listen to the older players is just plain wrong. Right now I can see in this patch and forum a post about how Casual stats got reinstated to the game. This was NOT the new players wish. On that I'm 99% sure. That was the older players that whined about the stats.
To be precisely honest I've never seen any debate about his Tormented Soul debate 1 year ago. At the same time I don't see that of a big difference on the two Souls. It's not like they have changed it form the greenish color to red or something. That would create confusion and that's what you are asking for in the Torturer change. I agree that they could have made the chains red or a bit fiery but it's important they stay as chains. If they would change his stun into a volcanic eruption people could confuse it with Pyro. So that just isn't possible out of the confusion able to be created.
If you had to room with another gamer, who would it be and why?
Insania; I like to keep my enemies close (I suspect he’s a terrorist).
-NoobG
LoreMeister wins the thread.
@Encaitor: it was something Master_One asked for, and this year the change was made. Hence why he is aware of it![]()
Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.
Please use the report post functionto have me review a post that you believe is breaking the Forum Rules.
Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!
-----------------------------
S2 Support Helpdesk | Signature by Lhune!
If you had to room with another gamer, who would it be and why?
Insania; I like to keep my enemies close (I suspect he’s a terrorist).
-NoobG
Last edited by Master_One; 02-15-2013 at 12:41 PM.
HoN 3.0 Suggestion: Call miss and other Team-strategic commands via a button press.
This fixes the issue, that players who were muted because of the new R.A.P. can't call miss
http://forums.heroesofnewerth.com/showthread.php?477865-Command-window-gt-call-miss-back-go-etc-via-a-button-press
Say, I seem to have lost my brain, you don't seem to be using yours... can I have it?
Game Masters are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.
The forums are NOT for reporting players. If you wish to report a player, please use the in-game R.A.P. Function.
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I;m going to copy paste my closed thread first post
What is the thought behind creating alts like Celcius Tort S2?
first of all, this is not a suggestion (before mods close it).
I just want to know what designers are thinking when they expect people to buy their alts.
Since S2 is all about listening to the community since.....maybe 6-8 months ago? This should be highlighted.
Just look at the comments of Celcius: http://youtu.be/xfzWum0djGk
Everyone thinks it doesn't make any sense, he's still throwing chains, there are no new effects except for the physical damage skill (apparently it is possible to add color to that skill but not to others? wtf?)
But why is his attack animation the same? Why not switch it to red and blue? You've done it with the phys skill, why not simple add it to the attack animation?
Why not give some more color to his ult? He's all about temperature and it's all the same, no fire in his ult, no ice in his ult, stun looks the same.
It's disappointing really.
I'm not bashing this alt, I just think it's weird small things like that aren't changed, as if the designers can't be bothered with it.
This goes for ALL alts that have this. Just changing the color of the attack animations is enough if the alt itself compensates.
I'm a collector of alts, and this has been bothering me for quite some time now. I and many others that like to buy alts just want to see that little extra that makes that alt differentiate from other alts. The model and voice acting alone often isn't satisfying for me, especially if you charge the full price for it, I won't bother buying it, I'll just wait until it becomes dirt cheap.
Is it because you're limited to a budget that you have to make cuts on what effects to add?
Again this isn't a suggestion, I just want to hear the thought process behind it of making such decisions for ignoring changing the standard attack animations and not giving extra care to the skills AND still charge the full price for it, while other alts do get more care and are sold for the same price.
(this isn't a price issue for me, but it's just weird so I had to point it out)
Last edited by Eng1ne`; 02-15-2013 at 01:11 PM.
I'm not a native English speaker. Feel free to point me my mistakes.
There is no such thing as objectivity. Absolutely every statement in this world is subjective and can be doubted. Including this one.
That's nonsense, what about Midas throwing snowballs? People could think it's Frostwolf Skull attacks.
So by adding an extra color to the attack gives an unfair advantage? It confuses new players?
It doesn't add up to what you're saying.
There are dozens of alts that DO have different attacks, that DO have different attack colors, you cannot simply say it's to prevent confusion or unfair advantage when other alts DO have those things.
I think anyone that's intelligent enough to make an account to play HoN is intelligent enough to know what the attacks do if you only change the color a bit.
So how come you change so many other avatars and the look of their skills. Gladiator as a prime example.. every alt he has changes the look of his ult, trap and "X mark challenge skill thingy".
You have slither whos wards all change the looks, adds of keeper/balphagore/fa/ and others having their own unique look.
And last Spellslinger Flint Beastwood, you made a mage with flamethrowing auto attacks and a fireballish ult.
Wouldn't you consider those to be very much the same kind of alterisation to skills wich you say can't be done for this specific torturer alt?.
I just don't see why making the chains into ice spikes for impaling and sort of reddish lashes for chains that drag you towards them. The ulti doesn't need to be changed that much though unless you go into a slight coloring change for the pulsing aura.
Say, I seem to have lost my brain, you don't seem to be using yours... can I have it?
Alumando, you should've perhaps read LoreMeister's post before posting![]()
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Please use the report post functionto have me review a post that you believe is breaking the Forum Rules.
Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!
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S2 Support Helpdesk | Signature by Lhune!
I think what loremeister is trying to say is that it should fit with the original theme.
In this case, if they change it to ice/fire based (with no chains) it will ofcourse be harder to distinguish in the heat of the battle.
Midas snowball, hero minions, slither wards, gladiator skills etc do follow their "original concept" as it were and are not hard to distinguish. However if you change tort's skills to just ice/fire, it can easily be confused with for eg, ellonia's or pyro's skills.
Adding some fire and ice effects to the chains is probably the best idea like loremeister said. Now time will tell how good/bad that becomes.
Last edited by Aghny; 02-15-2013 at 01:37 PM.
I feel that the whole Celsius concept would have fared much better on a few other heroes.
The entire idea was doomed from the start, because in order to "not confuse players", the chain theme needs to be somewhat intact.
It would be humongously confusing if the stun was similar to pyro's stun or if the impalement resembled pharoah hellfire or Glacius ultimate.