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    Patch Notes - 3.0.1



    Version 3.0.1


    Note: Due to the launch of 3.0, the next Hero release will take place on February 22nd (2/22/2013) with subsequent releases occurring every 4 weeks thereafter

    == New Content ==

    - Added new Sand Wraith Alt Avatar: Shadow Wraith
    * When a hero cheats Death for too long, Death leaves the job to the Shadow Wraiths, the most ruthless soul repo men in Newerth. You can run, but you'll only die tired.
    * Releases 2/8/2013

    - Added new Oogie Alt Avatar: Mardi Gras Oogie
    * Some warriors have a party animal's flair for battle, and Mardi Gras Oogie leads the Legion parade across Newerth, gathering her Carnival masquerade and weapons along the way. And somebody tell Devourer that not every day is Fat Tuesday.
    * Releases 2/11/2013

    - Added new Accursed Alt Avatar: Diseased Accursed
    * Grinex brought new diseases from the Great Rift, including The Bloody Wheel, which infected one of Maliken's Darkguards and made his armor a prison of agony as it feeds upon him but won't let him die. Like taxes.
    * Releases 2/13/2013


    == General ==

    - Lane Creeps can no longer aggro the Courier


    == Hero Balance ==

    Artillery
    - LRM: Cast Time reduced from 500 to 250
    - LRM: Now fires off the proper 16 rounds instead of 17
    - LRM: Total time it took to fire off 17 rounds was 4.5 seconds, now it's 4 seconds to fire off 16 rounds
    - LRM: Now does full damage to creeps

    Defiler
    - Grave Silence: Radius increased from 200/275/350/350 to 250/300/350/400

    Gladiator
    - Showdown: Removed the second activation's Mana Cost

    Lodestone
    - Turnspeed reduced from 900 to 450
    - Starting Armor reduced from 5.4 to 4.4
    - Intelligence per level reduced from 2 to 1.8
    - Rocket Drill: Movement Speed Slow reduced from 80% to 60%
    - Headsmash: Mana Cost increased from 50 to 50/55/60/65
    - Shatterstorm: 100% armor and Magic armor pierce is now applied on the Physical portion of the damage
    * This means it will not apply if you have Physical Immunity such as Void Talisman

    Predator
    - Carnivorous: Illusions now gain the benefits of Carnivorous at 33% effectiveness

    Ravenor
    - Ball Lightning: Projectile speed increased from 600 to 700

    Solstice
    - Graceful Strikes: Damage lowered from 45/55/65/75 to 25/40/55/70
    - Crescent Strike: Damage lowered from 60/80/100/120 to 50/70/90/110
    - Pure Light: Initial Damage reduced from 200-400/300-600/400-800 to 100-400/150-600/200-800

    Thunderbringer
    - Lightning Rod: Now damages enemies around the target of your spell instead of around you
    - Lightning Rod: Radius reduced from 800 to 650
    - Lightning Storm: All enemies hit will now also be hit by Lightning Rod
    * This effect will not hit a target multiple times

    Witch Slayer
    - Mana Drain: Range increased from 600/650/700/750 to 700 at all levels
    - Mana Drain: Break Range increased from 800 to 900


    == Bug Fixes and Optimizations ==

    - Sound adjustments for the following heroes:
    * Accursed
    * Revenant
    * Artillery
    * Solstice

    - Riftwalker: New effects for Rift Burn
    - Lodestone: Abilities now have camera shake added
    - Sharing a Courier ingame now works properly again

    - Communicator: /dnd no longer disconnects you from the chat server
    - Communicator: Now relies on the chat manager for channel selection like the old communicator
    - In-game and Communicator: Chat sounds should all be working as expected
    - In-game chat: Fixed the scrollbar showing correctly when selecting the options
    - In-game chat: Fixed the selected tab not being properly highlighted the first time you show the chat
    - In-game chat: Fixed the tutorial messages to show the proper key bind when sending to team or all chat
    - In-game chat: IMs sent to other people no longer show up as if they whispered to you
    - In-game chat: IMs received now show up with a different text than whispers
    - In-game chat: Added support for the '/clear' command
    - In-game chat: The tip showing what button to press to show the chat history now accurately reflects what the user has bound
    - In-game shop: Fixed quickslot items being shown when pressing shift even though the shop is closed
    - Matchmaking: The following characters are now stripped out of searches: ) ] '
    - Matchmaking: Invite a Player is now hidden on logout
    - Matchmaking: Your own name is no longer included in the Invite a Player list
    - Matchmaking: Core Pool text on the simple game modes cover is now in a fixed position
    - Matchmaking: People in custom groups now appear in the Invite a Player list
    - News: The news now attempts to reopen itself even if it's visible
    * This fixes the news not reopening if you quickly open and close a panel
    - Notifications: The following characters are now stripped out of searches: [ ] ( ) % '
    - Options: Fixed Clear Shop Hotkeys button not working
    - Options: Added option to toggle communicator sounds and renamed option for in-game chat sounds
    - Options: Moved a button on the checkbox template to fix a bit of extra padding on normal option checkboxes
    - Players Stats: The number of games played for each mode now show for your own stats
    - Report A Player: Spectators can no longer report players they are spectating
    - Report A Player: RAP buttons default to invisible
    - Report A Player: RAP descriptions sanitize input for submission so quotes don't break it
    - Report A Player: RAP only shows if the match ID is valid
    - Social Panel: Recent players now are colored based on online status
    - Social Panel: You can now search via clan tag
    - Social Panel: The following characters are now stripped out of searches: [ ] ( ) % '
    Last edited by Idejder; 02-08-2013 at 08:42 AM.

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