A passive aura that gives 3.55% of health every second?
Can you say broken?
In his defense, I did some math. With the current values it will mainly prevent heroes from ever getting to low health when nearby, but it is largely ineffective at healing allies who are weak and need a quick save. The skill also does not contribute to team fights in any way. It is a very powerful sustaining skill, though.
Voted yes, I love the concept, I'm addicted to support heroes and this one is quite good, it also require brains. Numbers can be changed, and I mean balance for all the skills. It's good to know there is a chance of turning the game around by absorbing a critical spell... counter some carries, etc. I guess this girl could do a lot with a void talisman.
One negative point about it:
- Using a known name is lame, Empath??? Not everyone knows that but you could be a little more original.