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    2.6.28 Patch Notes

    Version 2.6.28


    == New Content ==

    - Rereleased Holiday Zephyr Alt Avatar: Turkey Zephyr
    * The Holiday Bird returns to Newerth for one week to celebrate Thanksgiving!
    * Releases on 11/21/2012

    - Added a new Legionnaire Alt Avatar: Golden Centurion
    * The Legionnaire's of the Royal Guard are not only noted for their Golden armor, but for their title - Centurions.
    * Releases on 11/16/2012

    - Added a new Fayde Skin: Glorious Fayde
    * Community Member Glorious brings us another amazing avatar for Fayde - This time a reimagined Gypsy Fayde with a bit less left to the imagination!
    * Releases on 11/19/2012

    - Added a new Taunt: Blacksmith Taunt
    * Tell your foes it's "Too Bad" they have been crushed under your boot heel with a Blacksmith in the box - Just watch out for the boom!
    * Releases on 11/16/2012

    - Night Hunter celebrates 60 days since release. Enjoy the new price of 390 Gold or 1500 Silver
    - Polar Panda celebrates 60 days since release. Enjoy the new price of 150 Gold or 750 Silver


    == Hero Balance ==

    - Turnrate increased from 360 to 450 for Hellbringer, Blitz, Demented Shaman, and Voodoo Jester

    Drunken Master
    - Stagger: Cooldown decreased from 12/10/8/6 to 9/8/7/6
    - Untouchable: Drunk Charges needed decreased from 4 to 2

    Lord Salforis
    - Dark Lord's Presence: Illusions will deal 33% of the aura damage

    Rally
    - Movespeed increased from 300 to 305
    - Compel: Mana Cost decreased from 140 to 130
    - Demoralizing Roar: Now does 40/80/120/160 Physical damage
    - Demoralizing Roar: Mana Cost increased from 40 to 75

    Revenant
    - Defile: Cast range increased from 600 to 700
    - Mortification: Cast range increased from 600 to 700
    - Essence Shroud: Cast range increased from 600 to 700
    - Essence Shroud: Mana Cost decreased from 90/100/110/120 to 70/80/90/100

    Shadowblade
    - Strength gain per level increased from 2.1 to 2.3
    - Agility gain per level increased from 2.1 to 2.3
    - Intelligence gain per level increased from 2.1 to 2.3
    - Essence Shift: Cast range increased from 600 to 800

    Solstice
    - Shining Rays: Damage decreased from 20/30/40/50 to 15/25/35/45
    - Pure Light: Cool Down increased from 80/70/60 to 100/90/80

    Vindicator
    - Magic Armor increased from 5.5 to 6


    == Bug Fixes and Optimizations ==

    - Fixed one of the Legion jungle hard neutral camps to spawn the correct amount of goatars

    - Double Damage: Re-adjusted the impact sound when attacking with double damage activated
    - Draconis: Fiery Barrage now works if you deny an allied unit
    - Draconis: Fiery Barrage will now trigger on denies and will no longer count down or trigger on towers
    - Forsaken Archer: Fixed Forsaken Strider's Crippling Volley cast animation so that the sounds play at the same time as the original avatar
    - Hellflower: Visual Trail now stops spawning when Hellflower is dispelled early
    - Hellflower: Greatly optimized entity files
    - Magmus: Fixed Eruption animation on Magmoose so that it is a bit brighter now
    - Master of Arms: Optimized Pulse Cannon attack
    - Valkyrie: Fixed Headhunter Valkyrie and Cyber Valkyrie's attack projectile spawning location so that it won't fire an arrow from the other side of the enemy target if you're hugging them at point-blank range
    Last edited by Zero_MnotW; 11-16-2012 at 03:32 PM.

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