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Thread: Crown of Blight (Initiation Item)

View Poll Results: Would you like to see this item in game?

Voters
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  • Yes, I can see it being used.

    13 54.17%
  • No, it won't be used enough.

    11 45.83%
Results 1 to 10 of 10
  1. #1

    Crown of Blight (Initiation Item)


    (185g)

    +


    (175g)

    +


    (90g)

    +

    RECIPIE
    (150G)

    =


    Crown Of Blight

    Total Cost: 600 Gold

    Passive Bonuses:

    +2 Armor
    +3 Strength
    +3 Agility
    +3 Intellect

    Activation:

    Trees
    Range: 100
    Cooldown: 32 sec

    Heal self for 115 health over 16 seconds.
    Destroy target tree.


    __________________________________________________ _____________

    I find it troublesome buying trees in the beggining when they are actually needed, this wont be everyone;s choice for every heroes but some heroes who can use the extra armor bonus early on might appreciate this and it has and it can be replace the few hundred gold some people waste on trees early game.

    I think mostly stats need to be looked at, for the recipie priced i dont know if it should give unlimited charges and +1 all stats, help!
    __________________________________________________ _____________

    *Cooldown increased.
    Last edited by Shizsnok; 11-17-2009 at 09:07 PM.
    :PickledBrain:

  2. #2
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    I highly disagree with consumables in recipes.
    Not only that, but tree-chopping, healing, stats, and armor wrapped into a bundle like this is quite distasteful.

    I never said, "devastating", nor did I say anything about the power of this item (merely stating about the components), prick.
    Last edited by Verisi; 11-17-2009 at 02:16 AM.

  3. #3
    massive healing and 1 tree per 24 seconds is devistating... never thought of that.
    :PickledBrain:

  4. #4
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    Free trees and good start-up stat item.

    Make the cooldown twice as long as the effect lasts (32seconds CD) and it might not be OP.

  5. #5
    your poll selections are ridiculous. reword them to what really matters, balance.

  6. #6
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    nobody will buy 600 for something you would spend less then 300 in the whole game.

  7. #7
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    Quote Originally Posted by DanieLmc View Post
    nobody will buy 600 for something you would spend less then 300 in the whole game.
    I would.

  8. #8
    Wow, great idea, but I agree with Verisi when he says have a consumable as a recipe is pretty dull. Itd be better if you changed the runes into something like Logger's Hatchet and removed the recipe cost.

  9. #9
    I really like this item, since its good early game. But the cooldown is waaaay too short. It should be around 3-5 minutes.

  10. #10
    Quote Originally Posted by Thain View Post
    I really like this item, since its good early game. But the cooldown is waaaay too short. It should be around 3-5 minutes.
    If you use one rune of blight every 3-5 minutes, one set of them will last you 9-15 minutes. It would be much better just to buy 1-2 stacks of runes and just get the stats from separate items than to spend 600 for unlimited runes spread so far apart.

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