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Thread: Map Improvements !

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  1. #1

    Lightbulb Map Improvements !

    I think we need to add some much needed improvements to the existing maps.
    This would give a more arcade feel, new "smell" for the game and also bring up some new strategies.

    This is what i head in mind:
    1. traps on certain parts of the map (like bridges)
    a. spike in-out traps (moves in and out, when its out it does damage and/or slow)
    b. player triggered traps (a player needs to trigger something so that the effect can occur)
    2. wormholes/ teleporters
    3. misc objects/units that help/substitute the pk, like springs/ catapults etc, that are or aren't destructible
    4. use of physics in the map through skills or heroes (bounce from walls, water influence, etc)

  2. #2
    Maybe on other map but not on the main map.
    Quote Originally Posted by wonzling View Post
    Interesting mindset. Say you were the 4th richest person in the world, and you we're looking at a Bill Gates (No1) and say, "I'm only No4. This is nothing to be proud of, just a representation of my failure to reach my full potential."

  3. #3
    could be made as a new version for existing ones.
    right now the only "active" thing on the maps is the rune.

  4. #4
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    i think the forest map is the good old one that shouldnt be touched.
    but new maps that give some of these ideas would be cool.
    HoN is a great game,
    deal with it.

    "If you are sad, stop beeing sad and be awseome instead!"

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