|
|
How important is the awareness of what the enemy can see? I am not talking about wards, but the general things like runaways (not juking around trees necessarily), but about whether you have been spotted, awareness of the enemy not seeing in higher grounds unless you reveal yourself, etc. And how good are you at it? I am asking because this you can never see in casted replays unless you download the replay yourself and watch it from several perspectives.
Very important. If you can get a good grasp on being able to anticipate enemy vision, it'll definitely help with your positioning, ganking, etc.
I personally watch replays from the enemy team's perspective a lot, and I feel I'm really sharp on being able to tell what enemies can and cannot see. Makes me happy that so many fights have gone in my favor simply because we had the upper ground.
Also get used to the differences between day and night vision!
Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.
Please use the report post functionto have me review a post that you believe is breaking the Forum Rules.
Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!
-----------------------------
Training Grounds Moderator | RCT Member | Support/Ranged Semi-Carry/Suicide Ringer For 1700-1800+ Scrims | Cupcake Baker ☆彡
try playing devourer if you want to improve on that.he relies on the enemy not having fov(field of view) either by trees or lack of wards.actually,any ganker would work,maybe those pkey dependant(pebb dw)?
also,roamers.andromeda harrases botlane enemies from the jungle.20 seconds later she stuns the enemy mid and your....devourer,whatever gets bloodlust.if the enemy mid would have seen andromeda,he could have prevented the gank.