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  1. #1

    Interaction between Nymphora and Empath's ultimates

    If Empath uses As One on a hero, and then the hero with the As One buff stands in a level 1 Nymphora ultimate, will all three heroes be teleported by the ult?

  2. #2
    Yes it will

  3. #3
    Quote Originally Posted by triplej View Post
    If Empath uses As One on a hero, and then the hero with the As One buff stands in a level 1 Nymphora ultimate, will all three heroes be teleported by the ult?
    Yes.

    E: Ninja'd, I need to refresh before posting...


    Graph.

    Quote Originally Posted by MacroHard View Post
    I guess this is why you're 1950 skill level and I'm still dumpster.

    Anyone need a graph?

    Sorry Macro, it's just too good.

  4.   Click here to go to the next staff post in this thread.   #4
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    When Empath is As One with an ally, she goes wherever the ally goes. If the ally teleports (by any means), she will go with him.

    -Homecoming Stone / Post Haste
    -Nymphora ultimate / SOTM ultimate
    -Sandwraith ultimate
    -Ophelia Judgment
    -Various blink abilities (Magebane, Hag, Riftwalker, Portal Key, etc)

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  5. #5
    Will it count as one or two heroes for the ulti? Like, if Nymph uses it at lvl 11 and there's someone with Empath inside and another hero... Will all 3 always be ported then?

  6.   Click here to go to the next staff post in this thread.   #6
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    Empath is invulnerable and Nymphora's teleport doesn't take those units into account, so it'll count as just one if Empath is in a hero.

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    Look for my highlighted text (important information) and grey text (interesting but not required information).

  7. #7
    A bit offtopic, but can u still steal empath as parasite? I assume u cant purge it with nullfire though.

  8. #8
    Neither one is possible AFAIK.

  9. #9
    Not so much on topic but I'd love to see some interaction between those 2, if you know what I mean.

  10. #10
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    Quote Originally Posted by NinjaBubbles View Post
    A bit offtopic, but can u still steal empath as parasite? I assume u cant purge it with nullfire though.
    Parasite only steals things labeled as a StatusBuff (Green Bordered abilities). As One is Blue bordered and has no label to it (meaning it also cannot be purged off).
    The sign of lost Carcosa appeared in the air, paralyzing us with dread older than the very idea of time.
    As we looked on in horror, the unholy sign dissolved into a lone figure, shrouded in yellow.

  11. #11
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    Quote Originally Posted by ElementUser View Post
    Empath is invulnerable and Nymphora's teleport doesn't take those units into account, so it'll count as just one if Empath is in a hero.
    So that in turn means that a Bubbles Taking Cover will not be teleported?

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  12. #12
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    Nope. Invincible targets are never sometimes checked for spells or abilities. Same can be said about DR and SB. Invincible targets never get affected by Nymphs affector.

    EDIT: Redacted.
    Last edited by Hubaris; 08-20-2012 at 08:38 PM.
    The sign of lost Carcosa appeared in the air, paralyzing us with dread older than the very idea of time.
    As we looked on in horror, the unholy sign dissolved into a lone figure, shrouded in yellow.

  13.   Click here to go to the next staff post in this thread.   #13
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    Quote Originally Posted by Hubaris View Post
    Nope. Invincible targets are never checked for spells or abilities.
    Some spells like Vault can be used on invulnerable targets, it just won't have any tangible effect on them.

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    Look for my highlighted text (important information) and grey text (interesting but not required information).

  14. #14
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    Thats an exception because vault is used on gadgets such as WanJin. I'll concede the point though. How do you strikethough >.<
    The sign of lost Carcosa appeared in the air, paralyzing us with dread older than the very idea of time.
    As we looked on in horror, the unholy sign dissolved into a lone figure, shrouded in yellow.

  15.   This is the last staff post in this thread.   #15
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    [s] <text> [/s]

    And actually, Engineer's ultimate goes through invulnerability.

    Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <affector
    	name="Affector_Engineer_Ability4"
    
    	radius="475"
    	
    	lifetime="10000"
    	targetselection="all"
    	targetscheme="enemy_nonboss_units"
    	ignoreinvulnerable="true"
    	effecttype=""
    	
    	effect=""
    >
    	<onframeimpact>
    		<damage effecttype="Magic DOT" amount="50,75,100" b="frametime" op="mult" />
    		<condition test="not_hasstate State_Engineer_Ability4_Zap_Immunity">
    			<condition test="not_hasstate State_Item3E">
    				<dispel type="StatusBuff" />
    				<breakchannel entity="target_entity" />
    				<applystate name="State_Engineer_Ability4_Zap" target="target_entity" duration="2000" />
    				<damage amount="100" target="target_entity" />
    			</condition>
    		</condition>
    		<applystate name="State_Engineer_Ability4_Zap_Immunity" continuous="true" timeout="frametime" proxy="this_proxy_entity" />
    	</onframeimpact>
    </affector>

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    Look for my highlighted text (important information) and grey text (interesting but not required information).

  16. #16
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    Quote Originally Posted by ElementUser View Post
    [s] <text> [/s]

    And actually, Engineer's ultimate goes through invulnerability.

    Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <affector
        name="Affector_Engineer_Ability4"
    
        radius="475"
        
        lifetime="10000"
        targetselection="all"
        targetscheme="enemy_nonboss_units"
        ignoreinvulnerable="true"
        effecttype=""
        
        effect=""
    >
        <onframeimpact>
            <damage effecttype="Magic DOT" amount="50,75,100" b="frametime" op="mult" />
            <condition test="not_hasstate State_Engineer_Ability4_Zap_Immunity">
                <condition test="not_hasstate State_Item3E">
                    <dispel type="StatusBuff" />
                    <breakchannel entity="target_entity" />
                    <applystate name="State_Engineer_Ability4_Zap" target="target_entity" duration="2000" />
                    <damage amount="100" target="target_entity" />
                </condition>
            </condition>
            <applystate name="State_Engineer_Ability4_Zap_Immunity" continuous="true" timeout="frametime" proxy="this_proxy_entity" />
        </onframeimpact>
    </affector>
    And thats interesting about Engineer, because I recall coming out of a Swift Ultimate once and directly spinning, despite having been 'silenced' from E-Field due to the ignore. It may have been a long time ago though and maybe I'm just fuzzy.
    The sign of lost Carcosa appeared in the air, paralyzing us with dread older than the very idea of time.
    As we looked on in horror, the unholy sign dissolved into a lone figure, shrouded in yellow.

  17. #17
    Quote Originally Posted by ElementUser View Post
    Empath is invulnerable and Nymphora's teleport doesn't take those units into account, so it'll count as just one if Empath is in a hero.
    You could say it counts 'As One' xD

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