What really means this change? Alts had different attack timings than original skin? They got faster or slower? Can we have some numbers?Originally Posted by patchnotes 2.6.15
It means their visual animations were better timed to match the motions of the alt avatars - this has no actual gameplay effect to any of the alt avatars or the original, it is purely a cosmetic change.
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Look for my highlighted text (important information) and grey text (interesting but not required information).
Basically, all skins have the same attack point. What they did was make it so the projectile releases properly when the character looks like when they're supposed to shoot it.
Example: I have an attack point of 0.51 and my animation is throwing a Goblet. The alt skin throws whatever projectile differently, but at the same point of 0.51; however due to a bad attack timing instead of it looks like me throwing it, it looks like it shoots out of my shoulder.
EDIT: OH FFS EU, THIRD TIME IN 3 DAYS
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