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Click here to go to the first staff post in this thread. Thread: Rally's Comple - Your thought

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  1. #21
    Quote Originally Posted by Firebyte View Post
    A sub-skill is unnecessary, just make it so you can double-click to target yourself like somone mentioned above. That would solve the problem with missclicking.



    This^
    Same thing can be said about valks spear, i think they thought rallys ulti to be a skillshot

  2. #22
    I agree on the ult, but you guys are so wrong on compel/vector targeting.

  3. #23
    Quote Originally Posted by AlleGott View Post
    I agree on the ult, but you guys are so wrong on compel/vector targeting.
    Care to shed some light on why you think we are wrong on compel/vector targeting?
    Last edited by SyleSpawn; 08-09-2012 at 08:48 AM.

  4. #24
    I'd rather split onto 2 skills than using the double click feature. It's going to be like it is with Glacius, ure disabled then you will click the spell multiple times so you can use it as fast as you can once you can, but then you freeze urself and ask yourself who had this brilliant idea.

  5. #25
    Have you guys seen a rally smack trick in the middle of a Kraken or Tempest ult?

    Those moments make the AOE worth it.
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  6. #26
    The effectiveness of the ult in the case you stated above is outstanding, indeed. But well, this thread is a bit more focus towards Rally's Compel and thought on that skill.

    At this point, I am a bit surrpise how much people share my opinion about Compel and I'm starting to think that a new suggestion thread for this might be needed.

  7. #27
    Everyone that agrees with you are people that don't have any sort of decent practice with Rally. It's an EA hero and you already want to rework compel. Vector targeting takes some skill to use, and people above 130apm seem to have no issue taking control of it. The point of vector targeting is so that you can target an ally or your self and any 360 degree direction. This is not possible without vector targeting. It is here, and it is here to stay with Rally. The people that want to add the ability to double Q to push them selves in the direction they are facing, is understandable, and I could see that being realistic. But getting rid of VT is silly.

    I look forward to more VT based skills in the future. It's fun, brings a bit of skill and new dynamics to fights.

    The only thing I would like to see changed on Rally is the ult in some way. I feel the AOE is set up a little to strange. I have had a least couple times someone that looks right in front of me, somehow not get hit. I feel the damage area needs to be more of a square and not a ice cream cone.

  8. #28
    Oh by no means I said that Entity Vector should be removed from Rally. I just mention that he should have Double Q (already a suggestion thread for that) and, maybe, he can be further improved by having a sub ability for his Q that would work much quicker on him (which would be of great help in tensed situation). Again, by no means this thread is about "Rally dont need entity vector" because obviously the beauty of Compel is that you can use that on your ally. I have had perfect initiation with Compel quite some time and have save team mates much more with Compel so yeah, Entity Vector on Compel is simply outstanding.

  9. #29
    I cry every time I miss Seismic Slam because my Ghost Marcher's phase ends and pushes me a fraction of an inch to the side.

  10. #30
    Quote Originally Posted by Fiat View Post
    I cry every time I miss Seismic Slam because my Ghost Marcher's phase ends and pushes me a fraction of an inch to the side.
    Thus why Steamboots/Phase Boots is even better for Rally.

  11. #31
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    The point of vector targeting is so that you can target an ally or your self and any 360 degree direction. This is not possible without vector targeting.
    The problem for me here is that that's simply not true.

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  12. #32
    Quote Originally Posted by DerEinzige View Post
    Everyone that agrees with you are people that don't have any sort of decent practice with Rally. It's an EA hero and you already want to rework compel. Vector targeting takes some skill to use, and people above 130apm seem to have no issue taking control of it. The point of vector targeting is so that you can target an ally or your self and any 360 degree direction. This is not possible without vector targeting. It is here, and it is here to stay with Rally. The people that want to add the ability to double Q to push them selves in the direction they are facing, is understandable, and I could see that being realistic. But getting rid of VT is silly.

    I look forward to more VT based skills in the future. It's fun, brings a bit of skill and new dynamics to fights.

    The only thing I would like to see changed on Rally is the ult in some way. I feel the AOE is set up a little to strange. I have had a least couple times someone that looks right in front of me, somehow not get hit. I feel the damage area needs to be more of a square and not a ice cream cone.

    well i can't agree with you, my apm is an average of 180~ and i still make a lot of missclicks, especially in a quick fights while chasing or sth like this
    i agree with you that it is unique and needs some skills, but still... without he'd be much easier (and better) to play imo - most of the time i use it on my mates is for fun or troll, but rarely i can save someone with this

    i like his ult, it is a good combo with his compel (stun), so im not for it to change it

  13. #33
    .. just because something is difficult doesn't
    Mean it needs to be change

    S2 has dumbed Down the game enough

    I hope they stand firm and decide to NOT
    Change the skill

    If it's too difficult for you then learn and practice
    or dont use the hero

    Dumbing down simple mechanics has to stop
    Somewhere

  14. #34
    Quote Originally Posted by All4Christ View Post
    .. just because something is difficult doesn't
    Mean it needs to be change

    S2 has dumbed Down the game enough

    I hope they stand firm and decide to NOT
    Change the skill

    If it's too difficult for you then learn and practice
    or dont use the hero

    Dumbing down simple mechanics has to stop
    Somewhere
    This game is mostly around strategy. If you want to rely completely on difficult mechanics you should be playing other games, like counter-strike where good aiming is a must.

    Ofc we don't want other Emerald Warden-like heroes, but we also don't want a complete monster only korean tryhards will be playing.

  15. #35
    Quote Originally Posted by All4Christ View Post
    .. just because something is difficult doesn't
    Mean it needs to be change
    I think if you read up carefully, you'll notice that enough point was made on why something needs to be done about Compel. Its not because that its difficult, there is just much better way to make it work. In its current state, there is the issue of being hard to target your own hero in tense situation or when you are moving around quick. Well, just re-read what was written up there to get the gist of it.

  16. #36
    Quote Originally Posted by MacroHard View Post
    If they were simply able to just use it on themselves easier than using "Vector Entity" then that's all they would do.
    i guess for initiation that may be correct... but if someone has a chance to save a teammate by pushing him out, any rally with a little brain would do it ...
    Quote Originally Posted by MacroHard View Post
    The hero would never get played to its fullest for low and mid tiers.
    if he'd be played to its fullest it wouldn't be mid or at least not low tier...


    Edit:
    Quote Originally Posted by SyleSpawn View Post
    Its not because that its difficult, there is just much better way to make it work.
    yeah, there's no need to unnecessarily increase the difficulty of using a skill.
    But tbh, i don't really mind... it's just that rally has: 1 hard to use skill, 1 ult that is not that easy to hit and can be interrupted easily, 1 useless slow.... (and then a passive) he needs a little buff imo, even if it's just the one for the skill...
    Last edited by blackAngel; 08-10-2012 at 02:06 AM.
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  17. #37
    Quote Originally Posted by blackAngel View Post
    But tbh, i don't really mind... it's just that rally has: 1 hard to use skill, 1 ult that is not that easy to hit and can be interrupted easily, 1 useless slow.... (and then a passive) he needs a little buff imo, even if it's just the one for the skill...
    Yes, all his 3 skill needs good timing and good positioning. My success rate with the ult is easily shadowed by the failure rate. But yeah, just a little something to Compel would have just balance things off a bit.

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