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Thread: TOTAL GAME CHANGE: Neutral camp warding

View Poll Results: What do you think?

Voters
18. You may not vote on this poll
  • Yes

    5 27.78%
  • No

    13 72.22%
Results 1 to 7 of 7
  1. #1

    Lightbulb TOTAL GAME CHANGE: Neutral camp warding

    Alright so I've been thinking about this for a while and I feel it could be a pretty huge change for the game, adding much more dynamic to it.

    Making neutral creeps destroy any ward placed within their spawn area.

    I believe that one of the most exciting parts of the game is that level 1 encounter that goes on when trying to ward the opposing teams neutral creep spawn to prevent them from stacking and pulling and giving their carry an easier time to farm.

    The thing is that even if the ward is placed after the neutral creeps spawn, it still pretty much accomplishes its purpose. So what I'm suggesting here is to give the neutral creeps the ability to automatically destroy any ward placed within their respawn aoe, and yes this also means they should be able to unitwalk (go through trees or whatever).

    In other words this would mean that the anti pull-n-stack ward HAS to be placed before the 0:30 mark so that it is not automatically destroyed, this means that it would be much more worth defending, therefore the opposing team will need a bigger force to manage to ward it. So yeah, MORE ACTION GUARANTEED ;D.

    Please tell me what you think!
    Quote Originally Posted by RisingStars View Post
    yup... LoL runs at over 10x the amount of players that HoN does...
    Quote Originally Posted by GTLbrahh View Post
    >33 million people have AIDs, doesn't make that good

  2. #2
    Would destroy 80% of public games, where the supporter on long lane doesn't want to buy a ward for creep blocking directly.
    Creep blocking is on many lanes also the only counter to win or not lose the lane. I personally see more raging then more action.
    Or what were your thoughts?
    Vote for my Suggestions:
    KICK AFTER TIME-OUT

  3. #3
    Well, the idea would be that if you manage to kill the neutrals in the spawn then you can ward freely. But level 1 it's another story since it's much tougher to kill an entire neutral spawn.
    Quote Originally Posted by RisingStars View Post
    yup... LoL runs at over 10x the amount of players that HoN does...
    Quote Originally Posted by GTLbrahh View Post
    >33 million people have AIDs, doesn't make that good

  4. #4
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    You must make a binary Yes/No poll. Redo this by asking a mod for help. Otherwise no go even if your idea gets enough votes.
    My goal is for at least one of my heroes to be ported into HoN! Help my cause and get S2 to see these!
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  5. #5
    No, it means whoever has the easy lane can be lazy after the 30 second mark.

  6. #6
    Quote Originally Posted by ghnurbles View Post
    No, it means whoever has the easy lane can be lazy after the 30 second mark.
    And why is that?
    Quote Originally Posted by RisingStars View Post
    yup... LoL runs at over 10x the amount of players that HoN does...
    Quote Originally Posted by GTLbrahh View Post
    >33 million people have AIDs, doesn't make that good

  7. #7
    Quote Originally Posted by IsmaelVera View Post
    You must make a binary Yes/No poll. Redo this by asking a mod for help. Otherwise no go even if your idea gets enough votes.
    done
    Quote Originally Posted by RisingStars View Post
    yup... LoL runs at over 10x the amount of players that HoN does...
    Quote Originally Posted by GTLbrahh View Post
    >33 million people have AIDs, doesn't make that good

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